Search found 7 matches

by noob123
October 17th, 2009, 3:57 am
Forum: Scenario & Campaign Development
Topic: New: Ooze Mini-Campaign
Replies: 71
Views: 42284

Re: New: Ooze Mini-Campaign

Just came to say that this is an awesome campaign. Very original, very enjoyable and with satisfying ending to boot. Congratulations!
by noob123
October 16th, 2009, 8:56 pm
Forum: Technical Support
Topic: Signing key for it-wesnoth repository
Replies: 1
Views: 679

Signing key for it-wesnoth repository

Hi, I'm sorry if it's off-topic, but I can't find signing key for Ubuntu it-wesnoth's repository (http://download.tuxfamily.org/itwesnoth/debian/), which results in annoying messages (packages can't be authenticated). Does anybody know where can I get it?
Thanks in advance.
by noob123
October 14th, 2009, 7:51 pm
Forum: Scenario & Campaign Development
Topic: Balancing (questions to gurus).
Replies: 5
Views: 1354

Re: Balancing (questions to gurus).

I would discourage having battles where the player is only a spectator. These would not be that fun to play. Well, say, player has different goal then defeating the bad guy. It's one of the story-driven scenarios, when the focus isn't on the battle itself, but still I want the battle to be interest...
by noob123
October 14th, 2009, 7:29 pm
Forum: Scenario & Campaign Development
Topic: Balancing (questions to gurus).
Replies: 5
Views: 1354

Re: Balancing (questions to gurus).

In a campaign, don't worry too much about it. All you need to worry about is how that unit preforms in the context of the campaign. If it makes the campaign too easy then it may be overpowered, it you never recruit it because it isn't useful then it is underpowered. There is no tool, just play test...
by noob123
October 14th, 2009, 6:35 pm
Forum: Scenario & Campaign Development
Topic: Balancing (questions to gurus).
Replies: 5
Views: 1354

Balancing (questions to gurus).

Hi, after finishing couple of mainline campaigns, I want to create my own little story. It's actually pretty painless and straightforward to get to the point when stuff starts to happen :) I have couple of questions though. Say, I want to add new unit type for the default era. Not some special uniqu...
by noob123
October 11th, 2009, 3:22 pm
Forum: The Rise of Wesnoth
Topic: The Rise of Wesnoth 2 - The Fall
Replies: 37
Views: 34606

Re: The Rise of Wesnoth: The Fall

(1) What difficulty levels and game versions have you played the scenario on? Medium, 1.6.5 (2) How difficult did you find the scenario? (1-10) 7. (3) How clear did you find the scenario objectives? Clear as day (4) How clear and interesting did you find the dialog and storyline of the scenario? Ver...
by noob123
October 10th, 2009, 10:36 pm
Forum: Strategies & Tips
Topic: Campaign challenges
Replies: 92
Views: 42089

Re: Hahahahaaa awesome

Elvish Pillager wrote: I could post replays if anyone's interested.
Please, do. I have just finished the campaign without any additional challenges on normal and can't imagine how it's even possible.

Edit: Sorry, missed the link.