Search found 516 matches
- March 22nd, 2024, 7:10 am
- Forum: Faction & Era Development
- Topic: Rashy Era
- Replies: 310
- Views: 482618
Re: Rashy Era
Uploaded to the 1.18 server.
Fixed the ghost sprite path. If there are any other compability issues, please report them here.
Fixed the ghost sprite path. If there are any other compability issues, please report them here.
- March 15th, 2024, 5:39 am
- Forum: Faction & Era Development
- Topic: Rashy Era
- Replies: 310
- Views: 482618
- February 7th, 2024, 2:32 pm
- Forum: Faction & Era Development
- Topic: Rashy Era
- Replies: 310
- Views: 482618
Re: Rashy Era
Done & uploaded.
Few changes:
Woses are no longer copies from main, so they have their own ID now.
Don't like -15% arcane resistance, so the Golems earth/stone/rock now have -20/-10/-10
otherwise as suggested.
Few changes:
Woses are no longer copies from main, so they have their own ID now.
Don't like -15% arcane resistance, so the Golems earth/stone/rock now have -20/-10/-10
otherwise as suggested.
- February 6th, 2024, 9:11 am
- Forum: Faction & Era Development
- Topic: Rashy Era
- Replies: 310
- Views: 482618
Re: Rashy Era
Yo Vyrcyn, are we here allowed to do some lv2 XP decreases in preparation of a Ageless Release in 1.18's ? I got a personal agenda to decrease jut a bit some Lv2 XP to make gameplay smoother and in overall, making random factions / random generated recruit list be more fun to use in Ageless ecosyst...
- January 24th, 2024, 11:07 am
- Forum: Art Workshop
- Topic: Elvish shaman fanart
- Replies: 8
- Views: 2815
Re: Elvish shaman fanart
I saw your reddit post ^^
It's very cute and looks great!
It's very cute and looks great!
- November 3rd, 2023, 5:16 pm
- Forum: Faction & Era Development
- Topic: Rashy Era
- Replies: 310
- Views: 482618
Re: Rashy Era
Yo bro Vyrcyn, been any news to this era? it's sincerely the best new thing I've seen in years, so I supported since the beginning, or just that I'm nostalgic old player who valorates new fresh material that intends to act like EE - EOM - EOMA addons while they were very new and fresh? xD No news. ...
- September 26th, 2023, 1:49 pm
- Forum: Art Workshop
- Topic: Vyncyn's sprites
- Replies: 93
- Views: 119351
Re: Vyncyn's sprites
How are you doing with graphic images? I'd like to see it. I did finish a lot of units since my last post here, but been busy with other stuff the past months. All my latest sprites are in the last upload (july or august?) for my era: https://units.wesnoth.org/1.16/Rashy_Era/en_US/era_R_default_ext...
- August 25th, 2023, 11:04 am
- Forum: Faction & Era Development
- Topic: Rashy Era
- Replies: 310
- Views: 482618
Re: Rashy Era
You don't have to say it, but I'm happy to hear it
- August 8th, 2023, 4:44 am
- Forum: Faction & Era Development
- Topic: Rashy Era
- Replies: 310
- Views: 482618
- August 7th, 2023, 1:43 pm
- Forum: Faction & Era Development
- Topic: Rashy Era
- Replies: 310
- Views: 482618
Re: Rashy Era
Changed it. Can you test again? It works for me
- July 27th, 2023, 8:11 pm
- Forum: Faction & Era Development
- Topic: Rashy Era
- Replies: 310
- Views: 482618
Re: Rashy Era
Updated RE and reviewed diff.... Fixed. Thank you! I also get the feeling that the 1.18 changes could be, uh, unsettling. I'll reserve judgement until it's actually out though. Of course the beauty of addons is that they can go their own way. : ) So instead of adapting to the changes in 1.18 you co...
- July 24th, 2023, 7:53 pm
- Forum: Faction & Era Development
- Topic: Rashy Era
- Replies: 310
- Views: 482618
Re: Rashy Era
Good to know. I don't personally agree with the changes. Even if it's more balanced, it takes away something special about the undead. And then combined with humans lowered resistance. Only 30% more damage to describe the difference between light hitting a human and holy arcanary burning away the un...
- July 24th, 2023, 6:44 pm
- Forum: Faction & Era Development
- Topic: Rashy Era
- Replies: 310
- Views: 482618
Re: Rashy Era
Hmm adding a dummy Veteran trait to signify that the unit has gotten stronger could be nice.
Don't see a reason to handle the effects with a trait though. It would just clutter up the help menu.
Did the bone snake AMLA as suggested.
Don't see a reason to handle the effects with a trait though. It would just clutter up the help menu.
Did the bone snake AMLA as suggested.
- July 23rd, 2023, 6:52 am
- Forum: Faction & Era Development
- Topic: Rashy Era
- Replies: 310
- Views: 482618
Re: Rashy Era
Made some changes: War chariot: +4 melee damage (->16-1 charge) Bearver: +3 tail damage (17-2) or crippling 5% special on bite Gryphon +2 dmg (12-3) Marashy Looter: weaponmastery for bow Flareman: still only +1dmg, but can be leveled 2 times Leviathan: +2 dmg (11-3) Vixen Stalker: Marksman on poison...
- July 19th, 2023, 5:22 pm
- Forum: Faction & Era Development
- Topic: Rashy Era
- Replies: 310
- Views: 482618
Re: Rashy Era
Okay, can you remember which other lv2 units have that? could be interesting to reconsider for balancing :D Well all of them. It was my way to avoid making exp completely useless for units that reach max level too quickly. Each one got 1 AMLA that I though would fit them. A bad option to give exp t...