Search found 4 matches

by Cloverr92
September 27th, 2014, 9:31 pm
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 8125
Views: 2178756

Re: Legend of the Invincibles

I have been playing this campaign for a while now and in third chapter now,it's quite a different experience overall than other umc campagins, however the one thing I dont like is the way a units all items are displayed when u select that unit,it shows all in the order in which they were taken first...
by Cloverr92
September 6th, 2014, 1:20 pm
Forum: Legend of Wesmere (single player)
Topic: 14 - Human Alliance
Replies: 52
Views: 50664

Re: V1.9/1.10 - 14 - Human Alliance

(1) What difficulty levels and what version of Wesnoth have you played the scenario on? Medium difficulty ,version was 1.11.15 (2) How difficult did you find the scenario? (1-10) 8 (3) How clear did you find the scenario objectives? Clear,surive the hoards of orcs somehow. (4) How clear and interest...
by Cloverr92
February 16th, 2014, 10:19 am
Forum: Ideas
Topic: Weather
Replies: 6
Views: 2553

Re: Weather

I think applying this idea would be under kiss principle and also during long missions having weather change would prolly give the players a feeling that they are following a long journey,altering the amount of day or night is also good to,as like long time of night during winter season and the day ...
by Cloverr92
February 15th, 2014, 7:35 pm
Forum: Ideas
Topic: Weather
Replies: 6
Views: 2553

Weather

I have had done some studies on recent posts on this weather idea,well wat i want to suggest may work in the campaigns,my suggestion is like mainline campaigns have day/night cycle,how about we have a textbox mentioning the current weather like summer/winter which would vary depending on situation o...