Search found 474 matches
- November 12th, 2020, 11:53 pm
- Forum: Technical Support
- Topic: [1.15.4] Possible bug in SoF: Gathering Materials
- Replies: 3
- Views: 929
Re: [1.15.4] Possible bug in SoF: Gathering Materials
Hey krekling, it took me forever to get back to this issue, but I finally found time to look at it. Turns out, the bug was indeed caused by my changes. It should be fixed in Wesnoth 1.15.7. If you (or anybody else) wants to play the campaign before then, I can upload a fixed version of the scenario ...
- November 2nd, 2020, 3:56 pm
- Forum: Scenario & Campaign Development
- Topic: Genesis 0.2.12 [1.14/1.15] [Ep 1 complete]
- Replies: 390
- Views: 181997
Re: Genesis 0.2.11 [1.14/1.15] [Ep 1 complete]
And where is the problem in the hardest difficulty of a campaign not being winnable on your first run ? That's honestly what I would expect of a nightmare difficulty / hardest level of an expert campaign. You beat it on medium, maybe hard for easier campaigns, if you are an expert player, but you ne...
- September 9th, 2020, 3:48 pm
- Forum: Technical Support
- Topic: [1.15.4] Possible bug in SoF: Gathering Materials
- Replies: 3
- Views: 929
Re: [1.15.4] Possible bug in SoF: Gathering Materials
As the last one to touch that stuff, I hope I didn't cause that bug
Although that would at least imply an easy fix... I'll take a look in the next days, but I don't have time for that right now.
Can you kindly provide a save file of the problem?
Although that would at least imply an easy fix... I'll take a look in the next days, but I don't have time for that right now.
Can you kindly provide a save file of the problem?
- September 5th, 2020, 9:28 am
- Forum: Strategies & Tips
- Topic: Updating the Walkthroughs for Mainline
- Replies: 2
- Views: 2845
Re: Updating the Walkthroughs for Mainline
I'll just add that Liberty, SoF, and THoT received more significant gameplay updates to pretty much all their scenarios than you can surmise from the changelog quotes, so I'd assume that their walkthroughs need a general overhaul. WoV was removed again in a later dev release and while its reworked s...
- July 22nd, 2020, 9:07 am
- Forum: Writers’ Forum
- Topic: A Sylph description is a bit too much transcendental
- Replies: 14
- Views: 12872
Re: A Sylph description is a bit too much transcendental
granted an abstract sight, gaining the ability to view one or even several different aspects of reality’s essence the myriad fractures of the material world reflect the light of the arcane through its many different facets The answer is really not that difficult: magic... Is it so hard to imagine t...
- July 6th, 2020, 8:10 pm
- Forum: Art Contributions
- Topic: Royal warrior portrait
- Replies: 17
- Views: 6387
Re: Royal warrior portrait
Is there a reason to go for a Wesfolk reverberation? I'm asking, because in TRoW the Wesfolk are portrayed as destitute refugees represented with the outlaw units, while the army style units are of the Green Isle folk (Haldric's people as opposed to Jessene's). As such things go, I'd expect the army...
- July 2nd, 2020, 8:38 am
- Forum: Mainline Campaign Development
- Topic: Winds of Fate
- Replies: 354
- Views: 2517509
Re: Wings of Valor 2.0.3 (Drake Campaign for BfW 1.14)
Compartmentalize and gloss over what just happened all you like. The fact remains we just put in several months of work rebuilding this campaign nearly from the ground up and addressing a wall of silly criticisms it took nemaara all of an hour to write. And it still has nothing do to with my critic...
- July 1st, 2020, 10:13 pm
- Forum: Mainline Campaign Development
- Topic: Winds of Fate
- Replies: 354
- Views: 2517509
Re: Wings of Valor 2.0.3 (Drake Campaign for BfW 1.14)
It is highly appropriate given the abusive, bullying application of this nonsensical criticism to remove this very campaign from mainline and keep it removed even after the handful of lines the criticism centered on were promptly struck from the dialogue. This is a highly inappropriate misapprehens...
- June 20th, 2020, 10:08 am
- Forum: Mainline Campaign Development
- Topic: Winds of Fate
- Replies: 354
- Views: 2517509
Re: Wings of Valor 2.0.3 (Drake Campaign for BfW 1.14)
She continues to blame the one subordinate in particular she already started blaming earlier. I find that in real life, people past a certain threshold of egotism, have a tendency to redirect all of their own failures of responsibility to someone(s) else. Since Vonel is her subordinate, he just has...
- June 18th, 2020, 8:18 pm
- Forum: Mainline Campaign Development
- Topic: Winds of Fate
- Replies: 354
- Views: 2517509
Re: Wings of Valor 2.0.2(Drake Campaign for BfW 1.14)
Thanks again for the replies and the link re: morality and sorry that I took so long coming back to you. I'll continue with your previous post, name, before I go to the newest. Some of this was written before the last update but I don't want to edit it all again (or I will never get this posted), so...
- June 7th, 2020, 10:55 am
- Forum: Mainline Campaign Development
- Topic: Winds of Fate
- Replies: 354
- Views: 2517509
Re: Wings of Valor 2.0.2(Drake Campaign for BfW 1.14)
Thanks for the detailed replies - I had some reading up to do for this and am a little short on time this weekend, so it took me a little time to get back to you. I have put some stuff in additional spoilers because of additional quotations. I hope we chose approximately the right balance between de...
- June 3rd, 2020, 8:58 pm
- Forum: Mainline Campaign Development
- Topic: Winds of Fate
- Replies: 354
- Views: 2517509
Re: Wings of Valor 2.0.2(Drake Campaign for BfW 1.14)
Alright, on to the full review of version 2.0.2 medium difficulty on Wesnoth 1.14.12. Broadly speaking, I have mixed feelings about the campaign. I won't comment too much on gameplay, because drakes are not my faction and the fact that I didn't like playing many of the scenarios (and debugged my way...
- May 26th, 2020, 8:31 am
- Forum: Mainline Campaign Development
- Topic: Winds of Fate
- Replies: 354
- Views: 2517509
Re: Wings of Valor 2.0.2(Drake Campaign for BfW 1.14)
Full review forthcoming, I am still playing through the campaign. Just a quick note on this: could use some more diversity somewhere in scenarios 3-6 I was getting bored of just killing everything every time. S7 came in the right time. That is good to know. Some concepts come to mind for adding more...
- May 5th, 2020, 8:34 pm
- Forum: Users’ Forum
- Topic: Thoughts on additional mainline MP Campaigns?
- Replies: 4
- Views: 1346
Re: Thoughts on additional mainline MP Campaigns?
There was a project to rework AToTB into a multiplayer campaign (by EarthCake and LordLewis; at least the former can be reached via Discord), but I have no idea of the current state of affairs. I have not played any of the UMC multiplayer campaigns, but at least The Altaz Mariners is not mainline co...
- May 1st, 2020, 6:22 pm
- Forum: Mainline Campaign Development
- Topic: Reworking/Revising The Sceptre of Fire
- Replies: 43
- Views: 34364
Re: Reworking/Revising The Sceptre of Fire
PR forthcoming soon(TM). Feedback for the last scenario: This definitely needs more work before it can move to stable! - on easy: the orcs actually beat the elves and Bar'Gathor was lucky and survived. This made the scenario unwinnable - I had to debug this. - the runes around the central cavern are...