Search found 351 matches
- Today, 11:52 am
- Forum: Ideas
- Topic: Leadership ability for troll hero and great troll
- Replies: 8
- Views: 226
Re: Leadership ability for troll hero and great troll
This unit is usually an enemy leader. AI cannot use leadership efficiently (and that is not going to change either). Something else would be better.
- May 27th, 2024, 4:38 pm
- Forum: Ideas
- Topic: [UMC] Some abilities and weapon special ideas
- Replies: 7
- Views: 626
Re: [UMC] Some abilities and weapon special ideas
massive strike — This attack always has a 20% chance to hit. Does high-damage or instantly kills.
Also https://wiki.wesnoth.org/WML_Abilities#Charm
Also https://wiki.wesnoth.org/WML_Abilities#Charm
- April 25th, 2024, 2:24 pm
- Forum: Art Contributions
- Topic: Call for mainline portraits and story art
- Replies: 14
- Views: 8735
Re: Call for mainline portraits and story art
There is also the possibility to recolor the armor of the image like in UtBS.
- March 23rd, 2024, 9:59 pm
- Forum: Ideas
- Topic: New Lua functions.
- Replies: 11
- Views: 2235
Re: New Lua functions.
I think World Conquest does use this functionality actually. Setting sth. undocumented like z-index.
- March 23rd, 2024, 9:50 pm
- Forum: Release Announcements, Compiling & Installation
- Topic: Wesnoth 1.18.0 — Draconic Invasions Update
- Replies: 52
- Views: 14696
Re: Wesnoth 1.18.0 — Draconic Invasions Update
This happens when zooming out. From the blue magnifier glass icon one can see that zoom is used on the screenshot.
- March 23rd, 2024, 3:15 pm
- Forum: Multiplayer Development
- Topic: Topic: Conquest* for 1.18
- Replies: 5
- Views: 2243
Re: Topic: Conquest*
I uploaded it now to 1.16 as well.
- March 22nd, 2024, 9:17 pm
- Forum: Multiplayer Development
- Topic: Topic: Conquest* for 1.18
- Replies: 5
- Views: 2243
Topic: Conquest* for 1.18
Hi all! I ported Conquest*, an add-on created by enclave for Wesnoth 1.14. First of all, what is Conquest? Conquest is a game mode for multiplayer games which you play on custom maps. RPG elements are removed, instead new strategy elements are added: You need to control regions to get bonus gold. Re...
- March 12th, 2024, 8:45 pm
- Forum: Multiplayer Development
- Topic: Multiplayer Activity Report - 2024
- Replies: 8
- Views: 3337
Re: Multiplayer Activity Report - 2024
There must be a mistake. I looked at era ANLEra and in eras-by-game-count are 47, but
for maps-by-game-count(-and-version) I find two entries with add-on ANLEra, summing up to 11.
for maps-by-game-count(-and-version) I find two entries with add-on ANLEra, summing up to 11.
- January 5th, 2024, 10:16 pm
- Forum: Faction & Era Development
- Topic: A New Land Era
- Replies: 74
- Views: 67457
A New Year
This has a bit of everything. Special thanks to Mechanical and Kordov, who created new graphics for the Orcish shamans It is uploaded to 1.17, 1.16 and also 1.14 Elves can recruit a Wose Sapling, limited to once per game AI destroyers can now be disabled in the »Custom Options« section of the era wh...
- November 18th, 2023, 2:00 am
- Forum: WML Workshop
- Topic: project #1: help this game
- Replies: 8
- Views: 4422
Re: using wml to make things better
Sounds like the unitmarker add-on.
viewtopic.php?t=39771
viewtopic.php?t=39771
- November 3rd, 2023, 8:52 pm
- Forum: WML Workshop
- Topic: Help with creating sides
- Replies: 28
- Views: 21132
Re: Help with creating sides
Generally variables are only available during [event]s. So not in the scenario definition.
The recruit key does automatically add too the recruit list, so if you already had a recruit list from a previous scenario, it does not overwrite it,
The recruit key does automatically add too the recruit list, so if you already had a recruit list from a previous scenario, it does not overwrite it,
- October 16th, 2023, 12:33 am
- Forum: Forum Games
- Topic: Word association
- Replies: 378
- Views: 134765
- August 17th, 2023, 10:40 am
- Forum: Scenario & Campaign Development
- Topic: Darkness Falls Release
- Replies: 13
- Views: 7430
Re: Darkness Falls Release
No, not that easy.
Some scenarios restrict the movement of the leader, look at TSG 4.
Maybe there is also a microAI which would suit.
Some scenarios restrict the movement of the leader, look at TSG 4.
Maybe there is also a microAI which would suit.
- August 16th, 2023, 8:30 pm
- Forum: Forum Games
- Topic: Word association
- Replies: 378
- Views: 134765
- July 3rd, 2023, 2:13 pm
- Forum: Multiplayer Development
- Topic: Undead Empire - Version 1.0.2 released!
- Replies: 49
- Views: 40402
Re: Undead Empire - Version 1.0.2 released!
Thank you for the report. That must be a bug in the ANLEra add-on which is used here, I will upload an update when I find time. Please visit add-on server at the weekend.