Search found 5 matches
- August 22nd, 2016, 2:52 am
- Forum: Lua Labs
- Topic: How to log from Lua in 1.13.2+ ?
- Replies: 1
- Views: 1812
How to log from Lua in 1.13.2+ ?
Hi,
Found some threads saying to do print('foo') but that doesn't seem to help me.
Logs also moved from stdout / err to "Documents\My Games\Wesnoth1.13\logs"
Found `log` command but don't know of any domains.
Found some threads saying to do print('foo') but that doesn't seem to help me.
Logs also moved from stdout / err to "Documents\My Games\Wesnoth1.13\logs"
Found `log` command but don't know of any domains.
- August 22nd, 2016, 2:13 am
- Forum: Lua Labs
- Topic: Gui Debug Tools 0.10.5 for 1.16.x & 1.17.x BfW
- Replies: 56
- Views: 65203
Re: Gui Debug Tools
Looks nice, what would it take to make it mainline rather than add-on?
- August 22nd, 2016, 12:31 am
- Forum: Scenario & Campaign Development
- Topic: Legend of the Invincibles
- Replies: 8126
- Views: 2194563
Re: Legend of the Invincibles
[next_item_name] not supported at scenario toplevel If you aren't using old save files, this is really weird. Any idea where it appears? Appears upon loading a game with items. However, I was mixing save / load versions. For [modifications][advance] I can write a regex for you, or send pull request...
- August 21st, 2016, 5:50 pm
- Forum: Scenario & Campaign Development
- Topic: Legend of the Invincibles
- Replies: 8126
- Views: 2194563
Re: Legend of the Invincibles
I noticed all odd numbers are dev releases, and yes, I love some of those new features in 1.13.
There's some more problems than just 'advancement', such as AI doesn't move, unit disappears when it picks up an item, etc. So I've included the logs.
There's some more problems than just 'advancement', such as AI doesn't move, unit disappears when it picks up an item, etc. So I've included the logs.
- August 20th, 2016, 11:52 pm
- Forum: Scenario & Campaign Development
- Topic: Legend of the Invincibles
- Replies: 8126
- Views: 2194563
Re: Legend of the Invincibles
Hello Dugi, I love Wesnoth, played LotI back in 1.12.x, but now I'm attempting to play in 1.13.x and no version is working fully. Looks like there are UML and/or Lua changes in the game engine. Perhaps you are already aware, but I wanted to bring to your attention and moreover get your input as to w...