Search found 36 matches
- April 30th, 2024, 10:13 pm
- Forum: Scenario & Campaign Development
- Topic: The South Guard (Revised)
- Replies: 51
- Views: 3413
Re: The South Guard (Revised)
Played through the campaign with the easiest difficulty, I'm not exactly a noob in the game so can't really give realistic view how noob friendly this campaign is. Took me like 1,5h-2h to complete the whole campaign. First things first, a bug. I didn't get the achievement in scenario 2 even if I kil...
- April 1st, 2024, 7:00 pm
- Forum: Scenario & Campaign Development
- Topic: The Deceiver's Gambit - New Mainline Candidate!
- Replies: 39
- Views: 5434
Re: The Deceiver's Gambit - New Mainline Candidate!
Gameplay wise very good campaign and rework compared to the Delfador's Memoirs. I can actually use magic this time :lol: . Plot was mostly good in my opinion but there were few things here and there that didn't sit right with me. I liked Delfador's character way more in here than in DM. In the origi...
- March 17th, 2024, 6:12 pm
- Forum: Scenario & Campaign Development
- Topic: [Campaign] Electrifyre: An Aragwaithi Story [1.17/1.18]
- Replies: 22
- Views: 4480
Re: [Campaign] Electrifyre: An Aragwaithi Story [1.17/1.18]
Finished the campaign. It's short and sweet and it's nice introduction to Aragwaithi faction, nice to see that they are getting some love. The first 3 scenarios I was able to complete in challenging difficulty but at the last scenario I had to change it to tutorial level of difficulty after failing ...
- March 17th, 2024, 6:03 pm
- Forum: Scenario & Campaign Development
- Topic: Dirty Blood - new orcish campaign (1.16 - 1.18)
- Replies: 8
- Views: 2262
Re: Dirty Blood - new orcish campaign (1.16 - 1.18)
Could you possibly post your scenario 1 and 2 replays please? I got chopped to pieces in scenario1 and couldn't get back to my keep in scenario2 so gave up. Pretty sure I was doing something stupid in both cases but couldn't work out what... :annoyed: Sure no worries! I do agree that scenario 1 was...
- March 17th, 2024, 3:46 pm
- Forum: Scenario & Campaign Development
- Topic: Dirty Blood - new orcish campaign (1.16 - 1.18)
- Replies: 8
- Views: 2262
Re: Dirty Blood - new orcish campaign (1.16 - 1.18)
A very good, high quality campaign. Honestly, I don't think I even have anything negative to say about it :lol: . I played with normal difficulty. Story and the plot were interesting, maps were beautiful, scenario objectives are diverse and I liked how they can suddenly change in the fly. I wish I h...
- January 29th, 2024, 4:12 pm
- Forum: Scenario & Campaign Development
- Topic: [SP Scenario] Nightfall Bastion [Wesnoth 1.17/1.18]
- Replies: 7
- Views: 1061
Re: [SP Scenario] Nightfall Bastion [Wesnoth 1.17/1.18]
What version of Battle for Wesnoth did you play? 1.17 What version of War of Legends did you have installed? The latest What difficulty level did you select to play the scenario? (normal/challenging/nightmare) I started with a normal difficulty, pretty accurate. I'll test challenging and nightmare ...
- November 4th, 2023, 9:28 pm
- Forum: Scenario & Campaign Development
- Topic: The Rootless
- Replies: 48
- Views: 22311
Re: The Rootless
Very nice campaign with endearing plot and characters, this is how a campaign should be made :D . Every scenario is different and objectives change accordingly. Maps are not too large just the right size in my opinion. Puzzles are also a nice addition. I also played the both paths to see how differe...
- March 3rd, 2023, 8:05 pm
- Forum: Scenario & Campaign Development
- Topic: Eastern Invasion, Revised (1.17) - Looking for Playtesters!
- Replies: 48
- Views: 33419
Re: Eastern Invasion, Revised (1.17) - Looking for Playtesters!
Hello again, forgot to mention this typo too in one of your items: Also, is there something wrong with some of the achievements? Scenario 15, 18a and 18b didn't give me the achievement completed even if I did them successfully. I took a quick peek at scenario 15 file and it seems to have scenario 14...
- February 28th, 2023, 5:01 pm
- Forum: Scenario & Campaign Development
- Topic: Eastern Invasion, Revised (1.17) - Looking for Playtesters!
- Replies: 48
- Views: 33419
Re: Eastern Invasion, Revised (1.17) - Looking for Playtesters!
Hi! Really liked your version of the Eastern Invasion, hopefully it gets mainlined someday. Finished the campaign on easy and normal difficulty and I'm currently trying with the hardest difficulty, few bugs that I encountered: I got this lua error in the scenario Do or Die for a while when Mal-Ravan...
- November 25th, 2022, 7:54 pm
- Forum: Scenario & Campaign Development
- Topic: Red Winter Reborn (In Development)
- Replies: 7
- Views: 1410
Re: Red Winter Reborn (In Development)
Scenario 2: Halls of Ruin
I get an error message: Unit type "Wrath" doesn't exist
This error message has only appeared to me in the hardest difficulty
I get an error message: Unit type "Wrath" doesn't exist
This error message has only appeared to me in the hardest difficulty
- July 4th, 2022, 3:31 pm
- Forum: Scenario & Campaign Development
- Topic: The Unstoppable Legion - the end is nigh - NOW WITH THE BIG BIG PLOT TWIST
- Replies: 98
- Views: 178530
Re: The Unstoppable Legion - the end is nigh - NOW WITH THE BIG BIG PLOT TWIST
The following add-on had errors and could not be loaded: C:\Users\olavi\Documents\My Games\Wesnoth1.16/data/add-ons/The_Unstoppable_Legion/_main.cfg Please report this to the author or maintainer of this add-on. Details: Macro/file '~add-ons/The_Unstoppable_Legion/maps/The_Battle_for_Suveran.map' i...
- June 22nd, 2022, 5:54 pm
- Forum: Scenario & Campaign Development
- Topic: Tale of Thunedain [SP campaign 1.16] WIP
- Replies: 5
- Views: 1138
Re: Tale of Thunedain [SP campaign 1.16] WIP
Tale of Thunedain version 1.1.0 is now on the servers. Updates: S1: slightly modified the terrain of S1 and decreased players gold S2: Ally AI less suicidal, gave him more gold on hard difficulty and decreased player gold slightly S3: AI has higher income on hard difficulty S4: (Talk only) added li...
- June 15th, 2022, 9:08 pm
- Forum: Scenario & Campaign Development
- Topic: Tale of Thunedain [SP campaign 1.16] WIP
- Replies: 5
- Views: 1138
Re: Tale of Thunedain [SP campaign 1.16] WIP
Thanks for playing! First off What's the point of gryphon eggs? I did get them but did not see any effect of it for the rest of the campaign It was only for the story purpose and it also was meant to serve as an explanation on how Black-Tusk was killed since in Northern Rebirth Rakshash says: "...
- June 15th, 2022, 4:58 pm
- Forum: Scenario & Campaign Development
- Topic: Tale of Thunedain [SP campaign 1.16] WIP
- Replies: 5
- Views: 1138
Tale of Thunedain [SP campaign 1.16] WIP
Tale of Thunedain a dwarvish campaign you should be able to download from 1.16 server... (sometime during this day) After working on my first campaign I hit a wall and noticed how I took more than I could chew so I decided to work on my second campaign with a simple story and made it much shorter. ...
- June 10th, 2022, 2:46 pm
- Forum: WML Workshop
- Topic: [set_variable] and [variable]
- Replies: 11
- Views: 1377
Re: [set_variable] and [variable]
Thank you all for the replies! I got it to work as I intended.