Search found 4 matches
- February 23rd, 2022, 1:48 am
- Forum: Users’ Forum
- Topic: Licensing of original content
- Replies: 2
- Views: 6081
Re: Licensing of original content
Ah, got it. That makes me feel considerably better about publishing my work here then. Thank you for the knowledgeable response! I've got a lot of work to do, but I hope I can soon give back to the vibrant and talented addon community that has given me a lot of toys to play with! Thanks again!
- February 23rd, 2022, 12:14 am
- Forum: Users’ Forum
- Topic: Licensing of original content
- Replies: 2
- Views: 6081
Licensing of original content
I have a few addon personal projects that I've been playing with, and I've been thinking of publishing them to the addon server. The addons are entirely my own work or derivative of official Wesnoth content published under the GNU GPL. I have read the community policy for publishing UMC onto the add...
- November 8th, 2021, 1:14 am
- Forum: Coder’s Corner
- Topic: Identifying and Fixing AI Performance Bottlenecks
- Replies: 2
- Views: 5953
Re: Identifying and Fixing AI Performance Bottlenecks
Ah, I see. Wow, I totally overlooked that actually! Thank you for the advice! I'll be sure to look into that.
- November 6th, 2021, 10:09 pm
- Forum: Coder’s Corner
- Topic: Identifying and Fixing AI Performance Bottlenecks
- Replies: 2
- Views: 5953
Identifying and Fixing AI Performance Bottlenecks
Hello everyone! I wasn't sure if the WML workshop or technical support forum was more appropriate for this topic, although to be sure, this question might span the AI's implementation of either the WML, lua, or C++ (or my own usage of WML, WFL, and lua), so I posted this here. I am updating my custo...