Search found 8 matches
- April 25th, 2024, 12:40 pm
- Forum: Scenario & Campaign Development
- Topic: The Sun Engineers - Add-on campaign
- Replies: 13
- Views: 2747
Re: The Sun Engineers - Add-on campaign
Yeah, more than "a place for living" it's because people are needed to maintain and steer some of its magic systems
- April 24th, 2024, 1:43 pm
- Forum: Scenario & Campaign Development
- Topic: The Sun Engineers - Add-on campaign
- Replies: 13
- Views: 2747
Re: The Sun Engineers - Add-on campaign
Finished playing campaining few days ago. I was suprised by one scenario where Dolith become forest spirit (elf?) and fight with river spirit (merman?). How should I understand it? Is that just Dolith's imagination or she moved somewhere? It was supposed to be a flashback from before Naia was built...
- April 11th, 2024, 11:04 pm
- Forum: Scenario & Campaign Development
- Topic: The Sun Engineers - Add-on campaign
- Replies: 13
- Views: 2747
Re: The Sun Engineers - Add-on campaign
By the way, the new version is ready on the add-on server with all the bugs (hopefully) addressed (so finally version 1.0!), if anybody wants to give it a try! I should also be more reactive on the forum from now on
- April 11th, 2024, 10:46 pm
- Forum: Scenario & Campaign Development
- Topic: The Sun Engineers - Add-on campaign
- Replies: 13
- Views: 2747
Re: The Sun Engineers - Add-on campaign
I had a daydream thinking about Yesh/Yech and how Dolith originally found her sobbing, deep underground. I imagined Yesh stuck in some twisty room, seemingly cornered by those nasty blue-green bity things that we see in Invasion from the Unknown and at the very end of Under the Burning Suns. To Dol...
- April 4th, 2024, 12:34 am
- Forum: Scenario & Campaign Development
- Topic: The Sun Engineers - Add-on campaign
- Replies: 13
- Views: 2747
Re: The Sun Engineers - Add-on campaign
I am starting the The Gardens right now. After the update. Now, is it intentional I have a Yeshnallah in my recall list? Seems like I should not and its a bug. Ah yes, must be a bug, I will correct it as soon as I manage. Thanks for the tip! I've been told about another bug later on close to the en...
- March 30th, 2024, 8:09 am
- Forum: Scenario & Campaign Development
- Topic: The Sun Engineers - Add-on campaign
- Replies: 13
- Views: 2747
Re: The Sun Engineers - Add-on campaign
Also corrected a missing variable in scenario 10, just uploaded the updated version to the server
- March 30th, 2024, 7:57 am
- Forum: Scenario & Campaign Development
- Topic: The Sun Engineers - Add-on campaign
- Replies: 13
- Views: 2747
Re: The Sun Engineers - Add-on campaign
Thank you, there was a remnant of an old scenario that I then deleted in an [endlevel] tag. Now everything seems to work correctly
- March 29th, 2024, 5:54 pm
- Forum: Scenario & Campaign Development
- Topic: The Sun Engineers - Add-on campaign
- Replies: 13
- Views: 2747
The Sun Engineers - Add-on campaign
Hello! I just tried writing a new campaign for wesnoth and I think it’s time to release it to get some feedback. The campaign follows the story of the engineers tending to Naia, the second sun. It tries to give a new spin to the time of the Fall from a very different perspective, and gives an origin...