Search found 1807 matches
- April 4th, 2024, 3:17 pm
- Forum: Faction & Era Development
- Topic: Imperial Era
- Replies: 191
- Views: 68635
Re: Imperial Era
Btw, I've seen that there were a recent mention of Arendians ... which basically as a faction was incomplete, and while not making any new units to IE - Arendians in ageless, I've made some rework to certain units to suit better for factional gameplay (considering the no existence of new units) but...
- April 4th, 2024, 3:14 pm
- Forum: Faction & Era Development
- Topic: Ageless Era - Current Version: 4.34
- Replies: 1999
- Views: 626443
Re: Ageless Era - Current Version: 4.33
Currently I still consider IE as dead era and not relevant for automatic updates. I can certainly understand that. The last major change was years ago, when the Falcon got moved from the Arendians to the Frost Elves. But even though nothing further has been implemented yet, I have posted several pr...
- April 4th, 2024, 3:09 pm
- Forum: Faction & Era Development
- Topic: Ageless Era - Current Version: 4.34
- Replies: 1999
- Views: 626443
Re: Ageless Era - Current Version: 4.31
Might be interesting to look for the new units regards imperial era units, btw you used to be part of Imperial Era team? facts it that Lavignian Legion (pre nerfs) was way too strong as well of Frost Elves (I'm terrible writing that name) , but meanwhile Aredians, Marauders and Sidhe were kinda bla...
- April 2nd, 2024, 11:50 am
- Forum: Faction & Era Development
- Topic: Imperial Era
- Replies: 191
- Views: 68635
Re: Imperial Era
Totally out of nowhere but super impressive to still see this being worked on after all these years as someone who was there helping at the very beginning and apparently having helped write a campaign (that I completely forgot I did)! I randomly remembered this project from twenty years ago when de...
- April 2nd, 2024, 2:12 am
- Forum: Faction & Era Development
- Topic: Ageless Era - Current Version: 4.34
- Replies: 1999
- Views: 626443
Re: Ageless Era - Current Version: 4.31
IMPERIAL - MARAUDERS - Factional arcane ressistance increase to 10% (+10%) Most players struggles playing as Marauders, human arcane res comes handy to them. - Galdra HP to 54 (+2) , AMLA XP adjusted to 134 (+34) - Lord AMLA XP adjusted to 134 (+34) - Scorcher AMLA XP adjusted to 134 (+34) - Sea Wo...
- April 1st, 2024, 10:35 pm
- Forum: Faction & Era Development
- Topic: Imperial Era
- Replies: 191
- Views: 68635
Re: Imperial Era
One more thing. There seems to be a bug with the revised Seal. Submerge only works if you delete the line that says {NOTE_SUBMERGE} from each of the Seal files. That's interesting. I wonder if that's caused by the recent changes to special notes or not. I'll have a look when I can. In the mean time...
- April 1st, 2024, 9:37 pm
- Forum: Faction & Era Development
- Topic: Imperial Era
- Replies: 191
- Views: 68635
Re: Imperial Era
One more thing. There seems to be a bug with the revised Seal. Submerge only works if you delete the line that says {NOTE_SUBMERGE} from each of the Seal files.
- April 1st, 2024, 8:33 pm
- Forum: Faction & Era Development
- Topic: Imperial Era
- Replies: 191
- Views: 68635
Re: Imperial Era
There was also one other new unit idea that I had that I have not yet prepared the files for. And here it is! This unit is based on a creature from Welsh lore, the Llamhigyn Y Dwr or Water Leaper: https://cryptidz.fandom.com/wiki/Llamhigyn_Y_Dwr For now, I am using an image of a toad from Era of Ma...
- April 1st, 2024, 2:18 pm
- Forum: Faction & Era Development
- Topic: Imperial Era
- Replies: 191
- Views: 68635
Re: Imperial Era
I was wondering whether some of the new unit ideas I proposed earlier in the thread will be implemented. Anyone know? I have no plan to do so in the near future. I remain the father of two kids under two with little free time, so I'm not likely to do any significant updates. If you'd like to run wi...
- March 30th, 2024, 11:13 pm
- Forum: Faction & Era Development
- Topic: Imperial Era
- Replies: 191
- Views: 68635
Re: Imperial Era
Happy to see that IE has been updated for 1.18 branch.
However, I was wondering whether some of the new unit ideas I proposed earlier in the thread will be implemented. Anyone know?
However, I was wondering whether some of the new unit ideas I proposed earlier in the thread will be implemented. Anyone know?
- March 15th, 2024, 2:27 pm
- Forum: Faction & Era Development
- Topic: GSE + EoMa Crossover (1.16,1.18)
- Replies: 16
- Views: 12241
Re: GSE + EoMa Crossover
I'd like to thank ForestDragon for creating such an innovative add-on. It is probably the first such "clever" add-on in existence. The technology and coding of this crossover are truly brilliant :) And because it's all GNU GPL you can freely modify it to create your own crossover add-on, ...
- March 15th, 2024, 12:33 pm
- Forum: Faction & Era Development
- Topic: Rashy Era
- Replies: 310
- Views: 484753
- March 5th, 2024, 12:50 pm
- Forum: Faction & Era Development
- Topic: Ageless Era - Current Version: 4.34
- Replies: 1999
- Views: 626443
Re: Ageless Era - Current Version: 4.32
3.- I plan a day to re-open as playable faction EOC - Summoners (or elementals) , as one time I was working in rebalancing them ... and then SOMEONE :roll: magically locked that faction even if in that momments it was having better balance than EOM - Elementals in 2018 times. I personally see no tr...
- February 8th, 2024, 1:17 pm
- Forum: Multiplayer Development
- Topic: Healing Terrains
- Replies: 22
- Views: 5253
Re: Healing Terrains
A fountain in the middle of a wilderness map would be quite silly indeed. Maybe the best thing is a choice of image? Fountains for map designers to place in a city and springs for the wild lands. How about a healing overlay? Would that add useful options? It could be used in conjunction with items ...
- February 8th, 2024, 1:15 pm
- Forum: Multiplayer Development
- Topic: Healing Terrains
- Replies: 22
- Views: 5253