Several of our mainline campaigns are in the works for upgrades at the moment, which includes adding characters and enhancing existing scenarios. We are looking for more artwork to supplement these upgrades, including the following:
We are happy to announce that Wesnoth is now able to accept donations on Liberapay . While Wesnoth does rely on the work of dedicated volunteers, no project can function completely cost-free. Revenue from the Apple App Store and from donations goes towards maintaining our servers,...
There have been numerous important forum posts and wiki articles written by users and developers. We reference these pages a lot, and decided to put them together in a convenient list.
Write clearly, be nice to others, and be very careful when posting anything related to politics or religion. When asking for help, remember that everyone here is a volunteer. Prefer editing your previous post over double posting. No animated avatars or graphical signatures. Don’t plagiarize other’s...
The preprocessor is a small header and a source file (1801 lines) that contains a large class (1402 lines) with a large method (607 lines). The internal workings of the preprocessor is unclear at a quick glance. The output of the preprocessor is in a format that is incompletely documented....
Hi. I have some questions about the documentation for the C++ code of Wesnoth.
I think I only find 1-2 pull requests that only add Doxygen API documentation to the code.
Do you guys accept this kind of pull request?
Generally much effort & time would it take to review and merge this kind of pull...
I read a mention of Wesnoth 2.0 and of project Haldric in the new constitution, and realized I haven't heard about these initiatives (initiative, singular?) before.
Now, I suppose it's a rewrite using a different engine . But other than that I know nothing, so - I was hoping this forum's denizens...
Wesnoth for Löve is a port of Wesnoth to the Löve game engine.
There is no release yet, although I am working towards releasing a not playable Techdemo during the rest of the month.
Löve offers some nice features the current Wesnoth engine can't provide easily.
The particle system might be the...
I have not yet found a way to create menu items, I even tried copying them from eighteenth century warfare but to no succsess, the specific thing I am trying to do is make a unit that can summon another unit, I did that once before but the trigger was the attack Deploy robots could somebody please...
I am trying to mod wesnoths code to make it more fit to host a RPG (DnD like) game. I am struggling with summoning units outside of castles. Can someone help me find the code and how to implement such changes? Thank you in advance.
I discovered with great pleasure the new possibility of introducing user choices (so-called options ) directly in _main, for global campaign choices. However, I have 2 issues with the way it is done now:
First, we are imposed a title and a text, which are:
* title: Configure options
*...
This is not a feature request, rather curiosity. Why was it chosen to have vertical lines?, while obviously (see below) horizontal ones seem more intuitive. What were the reasons? A long time ago, I coded a game with hex geometry (although with square tiles for simplicity, see below illustration)....
Is there documentation on what the deprecation messages mean? I'm getting messages like
But if I look at the wiki, it still mentions helper.child_range, says nothing about wml.child_range. Helper is deprecated, but will be supported indefinitely? Or is it deprecated for now, but might come back...
Hello, on my system, there are 3 such dirs (in parens: path by me):
The one we can find from main menu via the {i} icon (/usr/share/games/wesnoth/1.14).
One together with UMC game data (/home/me/.config/wesnoth-1.14/data/wesnoth-1.14.5)
Finally one at the top of my home/...
I occasionnally have errors failed to load scenario which I am totally unable to debug (including right now ), even when resting my mind instead of ( stupidly ) insisting. Then, usually (albeit not in the present case--yet), the error just disappears and I can go on working. I ended up...
I was very pleased to discover the new tag. However, there still remain obscure notations about image variants or modifs. Mainly, I guess, we commonly need to indicate a color or a gender. Exemple I would like to be able to code:
Note that this simplifies the C++ side of the affair, since...
I know this is asked a lot, and not ready for it, but just wanted to know if there is a way to try it, mainly to play with friends.
Probably is not possible using official server, but would like to know if could be possible to host my own server, with matches configured with longtime turns, for...
I'm posting this here for folks who might be interested in attempting to set up wesnothd (on linux) with forum_user_handler without having to install PHPBB.
When building the project, it looks like you might need to use scons with forum_user_handler=true
Greetings everyone! (My first post in the official forum. :D)
In the good ol' days - when trolls were green, and Konrad were a cute child book character instead of a badass crusader - the game had some huge, unbalanced, but also somehow interesting maps.
Today I'm in a nostalgic mood so I'm decide...
Heya, I'm interested if anyone ever tried to clone the map-rendering logic of BfW and make it standalone , or, more widely accessible.
That probably sounds ridiculous; why take the mapeditor out of the game only create another mapeditor then?
Well, there is this really decent, generic,...
If I start about the terminal (behind with the reason to experience more about the missing of overlay) is coming the message:
libpng warning: iCCP: known incorrect sRGB profile
Know anyone what this means?
A deeper view into the images, with file *, in core/images/terrain drives to the usage about...
He there,
since my work on a new add-on - I would faster check it out
and found the solution to start with,
wesnoth -d -c ./The_20th
-d for debug
-c for the following campaign
but it is coming in an other way - because truetype fonts are missing,
'bit curious how long all the programming took, without the campaigns work. 'guess would be allright too.
I was looking for web programming information, with JavaScript (and Java) and I was thinking if it really makes sense to use those web programming languages, since those are interpreted and...
Since I had found the tool imgcheck, I work with this
possible because the done renaming of the tool in imgcheck.py
Now I can let take that the input-folder with the images for the sequence
with:
python imgcheck.py ./thesubfolder/* > the colorsequence.txt
I became for my drawings inside the folder...
Myself and a few other people are working on voice acting another two campaigns (DiD and AOI). We really think having campaigns with voice acting adds a lot to the campaign and we hope to do even more campaigns soon.
However, currently in order to voice act a campaign the campaign has to be...
To clarify, I’m not a beginner developer, but I’m new to Wesnoth. Some friends and I just came back to Wesnoth after a decade, and we noticed the AI made for a very poor teammate. Since I’ve gotten my BS in Computer Science recently I thought it’d be a fun project to mess around with making my own...
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot post attachments in this forum