Coder’s Corner

Discussion of all aspects of the game engine, including development of new and existing features.

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  • How does the AI know when to retreat?
    by Bob_The_Mighty »
    2 Replies
    2865 Views
    Last post by mattsc
  • Yet another map generator (removed)
    by pyrophorus »
    45 Replies
    27770 Views
    Last post by pyrophorus
  • Gettext, boost::locale and android port
    by alep »
    3 Replies
    3192 Views
    Last post by alep
  • Add-ons client/server support for add-on ratings
    by Dugi »
    85 Replies
    28649 Views
    Last post by Dugi
  • Huge map issues
    by LeLanN »
    3 Replies
    2474 Views
    Last post by Xudo
  • Iso 2D
    by zamoth »
    13 Replies
    9765 Views
    Last post by iceiceice
  • Suicidal severely wounded IA troops
    by sacredceltic »
    3 Replies
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    Last post by sacredceltic
  • Changing Alignment with a Trait
    by BedazzleHooves »
    6 Replies
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    Last post by tekelili
  • SDL-gpu port status
    by LovCAPONE »
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    Last post by Crow_T
  • Debugging and tuning AIs
    by yieldthought »
    4 Replies
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    Last post by yieldthought
  • Unable to find Add-ons subfolder
    by Jabie »
    1 Replies
    2241 Views
    Last post by zookeeper
  • New dev
    by Oscar-HaP »
    1 Replies
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    Last post by lipk
  • Quick pull request question
    by LovCAPONE »
    4 Replies
    2989 Views
    Last post by LovCAPONE
  • EasyCoding Engine related features...
    by LovCAPONE »
    3 Replies
    2634 Views
    Last post by Pentarctagon
  • How to make the AI save money?
    by Kharn »
    3 Replies
    6801 Views
    Last post by Kharn
  • how about Wesnoth AI contest?
    by silly_sad »
    23 Replies
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    Last post by optimother
  • How does the ai handle multiple units with canrecruit=yes
    by Paulomat4 »
    11 Replies
    4306 Views
    Last post by jeeree
  • Using old AI in the current release?
    by Talash »
    6 Replies
    3723 Views
    Last post by iceiceice
  • WML files automated modifications
    by pancho »
    1 Replies
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    Last post by pancho
  • Can all-or-nothing damage reach EV in the long run?
    by grrr »
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    Last post by grrr
  • Code for Display of Oversized Portraits Needs Explanation
    by Wussel »
    27 Replies
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    Last post by AI
  • Small bug in unit_advancements_aspect.hpp
    by forceOfHabit »
    1 Replies
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    Last post by Max
  • a tool to analyze and evaluate the role of "luck"
    by forceOfHabit »
    0 Replies
    1009 Views
    Last post by forceOfHabit
  • [elseif] in WML
    by Elvish_Hunter »
    29 Replies
    10320 Views
    Last post by Elvish_Hunter
  • Android upgrade to 1.12 and user data
    by alep »
    3 Replies
    2406 Views
    Last post by alep
  • Campaign/map editor
    by Rigoletto »
    2 Replies
    1496 Views
    Last post by Rigoletto
  • Mage usage class
    by Chrysophylax »
    7 Replies
    4568 Views
    Last post by mattsc
  • "unknown speakers" and other wmllint matters
    by Groggy_Dice »
    7 Replies
    3040 Views
    Last post by AI
  • Compiling to JavaScript/asm.js with Emscripten
    by jimmysmith »
    1 Replies
    1883 Views
    Last post by Max
  • A map description language ?
    by pyrophorus »
    6 Replies
    2703 Views
    Last post by pyrophorus
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