Several of our mainline campaigns are in the works for upgrades at the moment, which includes adding characters and enhancing existing scenarios. We are looking for more artwork to supplement these upgrades, including the following:
We are happy to announce that Wesnoth is now able to accept donations on Liberapay . While Wesnoth does rely on the work of dedicated volunteers, no project can function completely cost-free. Revenue from the Apple App Store and from donations goes towards maintaining our servers,...
There have been numerous important forum posts and wiki articles written by users and developers. We reference these pages a lot, and decided to put them together in a convenient list.
Write clearly, be nice to others, and be very careful when posting anything related to politics or religion. When asking for help, remember that everyone here is a volunteer. Prefer editing your previous post over double posting. No animated avatars or graphical signatures. Don’t plagiarize other’s...
All WML and Lua code uploaded to the add-ons server must be licensed under the GNU General Public License (GPL). All Music, Sounds, and Art may instead be licensed under any Creative Commons (CC) license. Additional details can be found here on the wiki.
AI generated content of any kind is not...
A new faction (UMC) for Wesnoth 1.14
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Halfelven
Description:
Halfelven is a unique classical era stand alone faction of the classical era. Their homeland lies in south-western parts of the Great Continent (Irdya), south of Wesnoth beyond the Black River. It is a maritime-arcadian...
Hello, first of all, I am very new in modding, so I apologize for the stupid mistakes I may have made. And second, English is not my mother tongue. After having clarified that, I continue.
I'm trying to include Robin (from Fire Emblem Awakening), but I can not get the unit to be in the game. Here...
So basically because I am slightly perfectionist and don't like all these perfectly usable things already in Wesnoth's files not present in the multiplayer, I decided to stitch them together into a faction of its own! In lore terms it's pretty much just the same thing as any given outlaw faction,...
Hi I'm new to the forum and like to play era of ravagers dark elves, and was wondering if anyone could make the extended era dark elf enchantress a bit more powerful because other than healing, I dont see a use to use the enchantress and it's a bummer because lore wise the enchantress is supposed...
There is a project, which developed by russian fans for two years. Maybe you've already seen mentions of it in blogs of some russian players (like Aldarisvet's facebook) or you even have visited topic , devoted to development of our single-player campaign (which is only a little...
I'm new to modding, and I'm trying to create an Era, and with it 1 extra faction. The faction only has 3 units on it, 2 of which can be leaders, 2 of which can be recruited. However, when I try to select them in the leader selection menu, they only show up as ? with no picture, as well as having...
I found this era in the 1.12 unit list tree, It includes the two Zakon factions, but when I search it on the 1.12 addon server, I can't find it.
Where can I download this era ?
I wish to help anyone on an Era that they do not want or do not want to edit it anymore. So please if you are an owner like that please tell me and I will try to grow it.
This game has brought me a lot of joy over the years and I want to contribute back to this awesome community. Problem is, i've never coded anything before.
I plan on making a new era with a faction for each of the masters: Daimyou, Wizard, Sorceror, Darklord and Summoner. I will...
Description:
The Sharifs is a new stand alone faction. It is a variant of the Dunefolk faction ( formerly known as Khalifate ). It delivers opportunities for new tactics. It has all default Dunefolk units and features 2 additional units: the...
A startpoint for the project on real world animals.
v 1.0.1 - one small sea faction, one map to play with them
Undead pictures are used instead of worms because of my poor painting skills (anybody wants to draw some worms for this? :D ).
Please give me feedback if you have noticed any problems with...
10 Age's - Story of Your Civilisation
In this addon, you will lead your civilization for ten different eras. You all start from the same moment, both players and AI.
Games Rules:
I. You start at the same epoch.
II. The commander gets the experience from each unit recruited.
III. After a...
Second major update for World War 2 Era for Wesnoth!
(Inspired by WWIIOL: Battleground Europe, a FPS MMO with the world's largest online game world and an obsession with realism)
NEW FEATURES:
Added 14 naval units to the game as 1/500th scale representations of the original ships.
Added...
UREpic Era contains three cyberpunk factions taken from my original campaign epical. All factions are mostly animated and they have portraits.
While the police (government) has strong, but expensive mechanical units, the syndicate uses stealth tactics, drones as well as strong infantry units....
Old era is not quite ageless era but something similar. It uses Ageless Era's resources and unit definitions. The primary difference is that not all AE factions are included. Here's a description of the current status of the era:
merge/modify with something else:
ae - deep elves - maybe some off...
I´m happy to present my concept , a classic SciFi Era with (currently) 4 different Factions.
Since there isn´t much Science Fiction stuff going on with Wesnoth besides Galactic Empires and The War of Terrador , it was my intent to create a Era with a classic...
Welll i made my own era and never released it.
It looked like a superset of of the Default Era and since i hadn't much inspiration i called it 'Extended Era'.
If feature all the factions of the default era, except the Dwarves and the Outlaws are spliutted in two faction, plus a few additional...
Setting : a ww2 eastern front cliche.
Factions : two factions - Germans/known also temporarily as ,,Nazis'' and Russians/ known also temporarily as ,,Soviets''.
Mechanics : innovative as hell! Including a weather system.
General overview : awesome addon, would play for hours!
Creators : none as...
Please do not suggest ideas about things that we are not up to on the Order of work . Except for number 4 and number 6. I will be accepting any attempts at animations/portraits at any stage of the project.
Please do not copy anything posted here and publish it as your own. It makes certain people...
Over the past month I've been creating Era of Music. Civil war has broken out in the orchestra, and the sections are battling for supremacy!
The first version, with 3 of 5 factions created (but probably not well-balanced), is now up on the addon server.
Factions are: Strings (lawful/neutral,...
Hello everyone!
I was wondering, has anybody made a pure mythological era for Wesnoth? To my knowledge there is none, only factions.
So I was entertaining myself with this idea, and I started scavenging art and assembling frankensprites to compile such era (I'm not an artist! I do sometimes dabble...
I'm currently working on a Centaur/Kentauride faction... But I don't want them to play the exact same way as the Equestrians faction. Any ideas on ways I can make them play differently are appreciated.
General concept at current is a low defence, high attack, high movement faction. Like the...
I redid the Blight. Added attack animation for all attacks. Renamed and tried to balance all units. The Blight are more like mutants zombies in my re-imagining of them.
How do I move this to faction and not multiplayer development, I feel this topic would be better served under faction forum.
Lore:
The elven city of Elaia lies in the forest of Lintanir, where life has been peaceful for decades. The glowing palace , a governmental residence, lies in the heart of the city, where socialites gather and discuss communal affairs. In the halls of memory scholars cultivate the young minds to...
Hello everyone, I have been playing wesnoth for a long and have always wanted to make my own faction for multiplayer and local. I tried previously years ago, but I was unable, however, to figure wml out. Years have passed and I am now determined to create this faction. I would love the community's...
*Note* If I have put this in the wrong part of the forums please tell me - I'm new here :P
Hello everyone!
I recently got Wesnoth (just one month before the steam release in fact) and I am really enjoying it! So I thought it would be a good idea to try and make an add-on and so I decided to...
I'm thinking of creating a faction composed of creatures that were never used before, It will be mainly composed of chaotic- neutral units.
I will include Gorgons, Duergars (Dark Dwarves), Derros (crazy cave Dwarves), Gnolls, Gnomes, Kobolds, Gremmlings, Satyrs, Harpys and Gorgons.
I noticed that there are some add-ons that contain an unit called Medusa ( I found like a couple in a quick research), I think that's wrong, because the names in of Wesnoth units are generic ones, like Orck, Elf, Dwarf and so on, then under the side description they have proper random generated...
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