WML Workshop

The place to post your WML questions and answers.

Moderator: Forum Moderators

Forum rules
  • Please use [code] BBCode tags in your posts for embedding WML snippets.
  • To keep your code readable so that others can easily help you, make sure to indent it following our conventions.
New Topic
  • Announcements
    Replies
    Views
    Last post
  • Topics
    Replies
    Views
    Last post
  • WML Syntax Highlighting for various editors index
    by Forum Moderators Team »
    8 Replies
    138233 Views
    Last post by Descacharrado
  • WML FAQs
    by Pentarctagon »
    2 Replies
    14880 Views
    Last post by ghype
  • How to solve WML errors
    by zookeeper »
    18 Replies
    44139 Views
    Last post by gavenkoa
  • WML Reference Guide
    by Development Team »
    0 Replies
    21028 Views
    Last post by Development Team
  • fire event in teleport
    by hermestrismi »
    3 Replies
    77 Views
    Last post by white_haired_uncle
  • Testing WML actions more often without reloading cache
    by Ravana »
    4 Replies
    5790 Views
    Last post by Ravana
  • Annoying error: <lua> Repeated [endlevel] execution, ignored
    by Spannerbag »
    4 Replies
    130 Views
    Last post by Spannerbag
  • [solved] [unit_type] hide_help=
    by white_haired_uncle »
    2 Replies
    134 Views
    Last post by white_haired_uncle
  • Event stored in save file twice
    by white_haired_uncle »
    0 Replies
    85 Views
    Last post by white_haired_uncle
  • [solved] How to change scenario win-condition?
    by CraZCanuck »
    1 Replies
    167 Views
    Last post by Pentarctagon
  • StandardUnitFilter, adjacent to tile
    by white_haired_uncle »
    4 Replies
    195 Views
    Last post by Celtic_Minstrel
  • Nearly impassably terrain
    by white_haired_uncle »
    3 Replies
    191 Views
    Last post by Celtic_Minstrel
  • What is the easiest way to set defence value on specific tile?
    by BajMic »
    2 Replies
    191 Views
    Last post by Dalas120
  • sound_source clarification
    by Spannerbag »
    2 Replies
    184 Views
    Last post by Spannerbag
  • negative ai aggression
    by white_haired_uncle »
    2 Replies
    215 Views
    Last post by Celtic_Minstrel
  • The layer value of water waves.
    by BajMic »
    1 Replies
    232 Views
    Last post by beetlenaut
  • [solved] comma = or syntax
    by white_haired_uncle »
    4 Replies
    234 Views
    Last post by Celtic_Minstrel
  • [solved] where I can use [lua] and it's return value, what I can do in modify_unit
    by white_haired_uncle »
    12 Replies
    544 Views
    Last post by white_haired_uncle
  • [closed] Merge unit animaions
    by ZombieKnight »
    19 Replies
    804 Views
    Last post by ZombieKnight
  • AI terrain affinity
    by white_haired_uncle »
    2 Replies
    236 Views
    Last post by white_haired_uncle
  • [solved] result of conditional with invalid qualifier
    by white_haired_uncle »
    4 Replies
    324 Views
    Last post by white_haired_uncle
  • [anitmation] conditionals
    by white_haired_uncle »
    5 Replies
    321 Views
    Last post by Celtic_Minstrel
  • Terrain - cave path, castle overlay, lit
    by white_haired_uncle »
    3 Replies
    304 Views
    Last post by Celtic_Minstrel
  • traits
    by KanoFromMK »
    15 Replies
    589 Views
    Last post by Duke_Anax
  • Filter weapon special in attack_anim
    by white_haired_uncle »
    1 Replies
    226 Views
    Last post by gnombat
  • Let the gold rain down!
    by malthaussen »
    13 Replies
    641 Views
    Last post by lhybrideur
  • status invulnerable
    by KanoFromMK »
    14 Replies
    3246 Views
    Last post by KanoFromMK
  • [solved] Artificial Inteligence more [avoid] tags
    by ZombieKnight »
    4 Replies
    274 Views
    Last post by Celtic_Minstrel
  • Clone unit in WML
    by white_haired_uncle »
    5 Replies
    568 Views
    Last post by Heindal
  • variable expansion
    by white_haired_uncle »
    4 Replies
    446 Views
    Last post by Celtic_Minstrel
New Topic

Forum permissions

You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum