Several of our mainline campaigns are in the works for upgrades at the moment, which includes adding characters and enhancing existing scenarios. We are looking for more artwork to supplement these upgrades, including the following:
We are happy to announce that Wesnoth is now able to accept donations on Liberapay . While Wesnoth does rely on the work of dedicated volunteers, no project can function completely cost-free. Revenue from the Apple App Store and from donations goes towards maintaining our servers,...
There have been numerous important forum posts and wiki articles written by users and developers. We reference these pages a lot, and decided to put them together in a convenient list.
Write clearly, be nice to others, and be very careful when posting anything related to politics or religion. When asking for help, remember that everyone here is a volunteer. Prefer editing your previous post over double posting. No animated avatars or graphical signatures. Don’t plagiarize other’s...
I remember to have seen post about this problem a while ago and didn't face it the fist times I played the scenario. but I was thinking it was a fixed bug. However in BoW 0.6.9.9 for Mac OSX the sea monsters do atack L'isa troups instead of me...making this scenario far easier...well too easy...
when you press space on the last unit that has movment left, this happens (look attachment). The goto steps and the goto number is there until you scroll the screen or something like that. It remains even if you switch between fullscreen and windowed
Computer attacks each-other, leaving me able to establish a stronghold in the north and east completely free. But I thought that the Orcs and Undead were allies?
once again I restarted the game from scratch to check if everything run fine with the french translation.
But everything is not fine. There are some small display problem.
_ on the first screen capture (bug1), you can see that the text overlap the next button.
_ on the second screen capture...
I can't compile wesnoth on Windows. I'm using MinGW. When I use the ./configure script, a message says that I need SDL_image with png support. I have all the libraries from the SDL site, but how do I make SDL_image support png? :?
after the council of the elves stage, i revert back to the princess of wesnoth instead of going on, to waht seems to be a really cool dragon/mountain stage.. ive tried taking both paths to the council, but that doesnt seem to help.. :evil:
this happened with both 6.1 and 6.9
please help... i...
i wanted to configure a wesnoth server only on my netbsd.
do i have to install sdl even if i only install the wesnoth server ?
is ./configure --disable-client -enable-server a correct command line for this ?
Hi, I'm trying to compile the latest release of the game. The configure script complained that I did not have SDL_net, so I went to the SDL site, d/l'd, and installed it. I tried ./configure again, but it still says I don't have SDL_net. Any advice?
In Gryphon mountain scenario Kalenz is not the map. I found him in the list off unit I can recall. Well, it's convenient to avoid getting him killed but I supposed it's not intended. Also the human commader is bareely recruiting anything even though it is supposed to be difficulty medium (and th...
I updated my system to OS 10.2.8 on the G3 imac and I'm now able to switch to window mode without crashing BoW. However it remains mostly useless since I get a too big window...my 15 inch screen display only about 2/3 in high resolution and less than 1/2 at 800x600.
On my imac at home, with OS...
When I open the wesnoth folder the files have no icons, they are just little corner-folded papers with app windows on them that ask me which program I would like to use when I open them. What do I need to fix this?
Just installed wesnoth 0.6.99.2 on a freshly installed gentoo linux system. It's an IBM thinkpad p2-266 mmx with 96mb ram. It has a neomagic graphicchip with 2mb ram (I think). Sound is not configured yet.
I installed wesnoth and tried the tutorial. When the level finished it crashed.
I then...
I already posted this bug on bugs.wesnoth.org but i would like to know if i'm the only one having this bug.
After my first multiplayer game the Turn counter freeze... not only in multiplayer... in campaign too... but turns still pass and i have to click Save to see wich turn i'm playing!...
this is not quite a bug, it is somewhat of a feature request, but-
i am assuming you use a program to add surrounding tiles to maps to make them look better- i mean tiles you can see but not go to surrounding the edge of the map. why do keep and castle tiles appear? it would be less confusing (to...
I'm playing the version 0.6.9.9.2 under Mac OS10.2.4 at difficulty medium. In the Scenario valley of death, I had a unit take the holy water but it seems to keep the holy attack for only one turn... the next turn it is lost even before he can use it.
Does anyone observed the same thing?
during the tutorial, when konrad ask what units should I hire? , game crashes. Here's the last lines of output:
---------------------------------------------------
building menu items...
building menu items...
X Error of failed request: BadValue (integer parameter out of range for operation)
Major...
i' ve just installed BFW 0.6.1 under linux(mandrake 9.2).
When I run the game under a shell login everything goes well, but when i run under a graphical enviroment the status bar on the right of the screen(during the tutorial or a campaign) is not fully visible; also in the menu screen the buttons...
There are only hp bars beside a guy in day time, not dawn, evening, or night. Why is that? I am using version 5 and have a 400 mhz computer with mac os x and 300 + meg ram
I tried to set up the various Wesnoth challenges to play them but it doesn't work neither with the version 0.6.2 or 0.6.9.9.1. I copied the file in the scenario folder as explainedbut when I start the game it will quit immediatly. If I remove te file then the game work again.I suppose it is because...
Hi, this game is really great :twisted: i play it often with some mates with mac, but isn't there a way to play with windows user because they sign in at devsrv.wesnoth.org and I always at server.wesnoth.org .................I :( can't come in the devsrv room and they can't come in the server. room...
I updated my source code from CVS saturday evening, and I'm unable to compile it anymore. I did a make clean , then configure --enable-tools --enable-debug , but I've this error:
I've been playing for a long time now at BFW, but with the new versions, I'm a bit in trouble concerning the income and upkeep.
A in particular since the new icons with a red and green arrows appeared.
I can't see clearly the interaction between these two parts (and I think that this can...
I barely had time to play around with 0.6.2 and the 0.6.99 is already out in all the system but OSX :?
I look at the list of changes and it is rather impressive.
Will the binaries for OS X released soon?
Thanks
I use the CVS version what I have compiled today. My problem is that after a few hour gamind, rarely it quit randomly.
Not alwas, and its so rare than I cant determine the source of the problem.
So now I have compiled:
./configure --enable-debug
make
The game crashed and I saw this message
An error occurred while playing the game: Could not find the unit being advanced to:
This is in the campaign, scenario: princess of wesnoth.
THis happens when I try to load the game, with autosaved file.
Some times I don't see the above message, it just...
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