Several of our mainline campaigns are in the works for upgrades at the moment, which includes adding characters and enhancing existing scenarios. We are looking for more artwork to supplement these upgrades, including the following:
After two and a half years of development and thousands of commits made by dozens of contributors, the Battle for Wesnoth development team is proud to announce the availability of version 1.18.0 on...
We are happy to announce that Wesnoth is now able to accept donations on Liberapay . While Wesnoth does rely on the work of dedicated volunteers, no project can function completely cost-free. Revenue from the Apple App Store and from donations goes towards maintaining our servers,...
As mentioned in the Wesnoth 1.14.4 release announcement, all previous Wesnoth versions including Lua scripting support are affected by a security vulnerability which potentially allows a malicious party to execute arbitrary code through the Lua engine by using specially-crafted code in...
There have been numerous important forum posts and wiki articles written by users and developers. We reference these pages a lot, and decided to put them together in a convenient list.
Write clearly, be nice to others, and be very careful when posting anything related to politics or religion. When asking for help, remember that everyone here is a volunteer. Prefer editing your previous post over double posting. No animated avatars or graphical signatures. Don’t plagiarize other’s...
I had some weird kind of fun :geek: compiling old versions of wesnoth on debian. Since I am not the first to consider such a plan, I am sharing my progress on this. The whole thread is worth checking for those interested. It gives basically the full range of possibilities:
run old win binaries on...
I spent the last 4 days trying to compile Wesnoth 1.14.17 on my Ubuntu 20.04LTS system. I finally succeeded a couple of minutes ago.
I think there's a problem with the Boost 1.76.00 libraries, but I'm not a programmer and can't confirm it. Compiling _always_ failed on the wesnoth.c source file...
For players, this is a great chance to take a look at what's changed and been added since 1.14, and there is a lot! A variety of new units have been added, the Dunefolk faction has been entirely rebalanced along with many other units, unit sprites have been updated and animations added, Descent...
This is a regular maintenance release for the stable 1.14.x series, delivering bug fixes and translation updates. As is the norm for updates to the current stable series, this release is fully compatible with previous 1.14.x versions.
A full list of changes and new features added since version...
This was just posted with the latest update to BfW.
Add-on version check when uploading
Additionally, in an effort to help avoid potential issues, when uploading an add-on you've created to the official add-ons server you must now always increment the add-on's version. Attempting to upload an...
This is a regular maintenance release for the stable 1.14.x series, delivering bug fixes and translation updates. As is the norm for updates to the current stable series, this release is fully compatible with previous 1.14.x versions.
A full list of changes and new features added since version...
Hi, I am new to Wesnoth and open source programming in general. I was trying to compile version 1.14.15 and 1.15.10 using the instructions here and here . I opted to use Visual Studio 2019 and vcpkg for this installation. I am getting the following build errors while trying to compile either-...
This is a regular maintenance release for the stable 1.14.x series, delivering bug fixes and translation updates. As is the norm for updates to the current stable series, this release is fully compatible with previous 1.14.x versions.
A full list of changes and new features added since version...
Hi all,
I got the 32 bit build to work using instructions here ...I tried then the 64 bit. it also works but the resulting .exe has many dependencies missing...should the 64 bit build work, or are there many opens source libs with no 64-bit dlls available? Asking so I don't burn time on a...
Hey,
I tried to install wesnoth using the flatpak build:
I am not entirely sure why this happen, but it could be because of my bad internet connection (~50kb/s atm at its lowest it fluctuates a lot). If it is a timeout it is oddly named though (there wasn't a 'real' connection loss at any...
Hi, I'm a newbie looking to get into contributing code to Wesnoth for the first time after being a longtime player and lurker. This might not be the right place to put this, and if so, I'm sorry.
I am attempting to use the instructions here to compile the most recent source on Windows.
This is a regular maintenance release for the stable 1.14.x series, delivering bug fixes and translation updates. As is the norm for updates to the current stable series, this release is fully compatible with previous 1.14.x versions.
A full list of changes and new features added since version...
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