A New Order.
Moderator: Forum Moderators
Re: A New Order.
So, we just merged another of my big PRs in the ANO repo recently; it's got some cool new stuff in it if anyone wants to check it out: https://github.com/nemaara/A_New_Order/pull/117. We're not quite ready for a new release yet (Toranks has a PR in draft mode that he's going to submit at the end of his current playthrough), but there have definitely been a lot of changes recently, so the next release is going to be numbered 1.6.0 and is going to be a pretty major one.
Some other discussion topics I'd like feedback on:
Some other discussion topics I'd like feedback on:
- How to handle the new-style achievements added in BfW 1.17? https://github.com/nemaara/A_New_Order/issues/100
- Should we be enabling any optional advancements? https://github.com/nemaara/A_New_Order/issues/118
Wesnoth-related GitHub repos:
General mods collection, SotBEEE, AToTBWaTD, The Earth's Gut, A Little Adventure, FtF
Social media: Mastodon: @egallager@treehouse.systems, Steam: egallager
General mods collection, SotBEEE, AToTBWaTD, The Earth's Gut, A Little Adventure, FtF
Social media: Mastodon: @egallager@treehouse.systems, Steam: egallager
Re: A New Order.
...and it's now available on the BfW 1.16 add-on server! Release notes can be found in the corresponding release page on GitHub: https://github.com/nemaara/A_New_Order/releases/tag/1.6.0egallager wrote: ↑March 8th, 2023, 3:47 am So, we just merged another of my big PRs in the ANO repo recently; it's got some cool new stuff in it if anyone wants to check it out: https://github.com/nemaara/A_New_Order/pull/117. We're not quite ready for a new release yet (Toranks has a PR in draft mode that he's going to submit at the end of his current playthrough), but there have definitely been a lot of changes recently, so the next release is going to be numbered 1.6.0 and is going to be a pretty major one.
(I'm still hoping for feedback on these, btw)Some other discussion topics I'd like feedback on:
- How to handle the new-style achievements added in BfW 1.17? https://github.com/nemaara/A_New_Order/issues/100
- Should we be enabling any optional advancements? https://github.com/nemaara/A_New_Order/issues/118
Wesnoth-related GitHub repos:
General mods collection, SotBEEE, AToTBWaTD, The Earth's Gut, A Little Adventure, FtF
Social media: Mastodon: @egallager@treehouse.systems, Steam: egallager
General mods collection, SotBEEE, AToTBWaTD, The Earth's Gut, A Little Adventure, FtF
Social media: Mastodon: @egallager@treehouse.systems, Steam: egallager
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- Posts: 25
- Joined: March 7th, 2010, 10:03 pm
Re: A New Order.
S09 Hired Swords:
Getting Reumario to join the player's side only works if he is _not_ interrogated as first opponent. Otherwise the unit is only stored into a never used variable.
Getting Reumario to join the player's side only works if he is _not_ interrogated as first opponent. Otherwise the unit is only stored into a never used variable.
Re: A New Order.
Toranks has opened a pull request that I think ought to fix this: https://github.com/nemaara/A_New_Order/pull/133Duncan_Shriek wrote: ↑June 28th, 2023, 10:42 am S09 Hired Swords:
Getting Reumario to join the player's side only works if he is _not_ interrogated as first opponent. Otherwise the unit is only stored into a never used variable.
Can you test?
Wesnoth-related GitHub repos:
General mods collection, SotBEEE, AToTBWaTD, The Earth's Gut, A Little Adventure, FtF
Social media: Mastodon: @egallager@treehouse.systems, Steam: egallager
General mods collection, SotBEEE, AToTBWaTD, The Earth's Gut, A Little Adventure, FtF
Social media: Mastodon: @egallager@treehouse.systems, Steam: egallager
-
- Posts: 25
- Joined: March 7th, 2010, 10:03 pm
-
- Posts: 25
- Joined: March 7th, 2010, 10:03 pm
Re: A New Order.
S14e Saorduc Swamps:
It can never come to LIZARD_PROPOSE_PEACE when killing a lizard leader, because the macro is defined as PROPOSE_PEACE_LIZARD
Edit: Scrap that. LIZARD_PROPOSE_PEACE is defined in macros/ano-14macros.cfg . PROPOSE_PEACE_LIZARD is only unused code on S14e
It can never come to LIZARD_PROPOSE_PEACE when killing a lizard leader, because the macro is defined as PROPOSE_PEACE_LIZARD
Edit: Scrap that. LIZARD_PROPOSE_PEACE is defined in macros/ano-14macros.cfg . PROPOSE_PEACE_LIZARD is only unused code on S14e
Re: A New Order.
Hm, remind me to verify that withDuncan_Shriek wrote: ↑June 29th, 2023, 8:57 am S14e Saorduc Swamps:
It can never come to LIZARD_PROPOSE_PEACE when killing a lizard leader, because the macro is defined as PROPOSE_PEACE_LIZARD
Edit: Scrap that. LIZARD_PROPOSE_PEACE is defined in macros/ano-14macros.cfg . PROPOSE_PEACE_LIZARD is only unused code on S14e
wmlscope
once I get back from Oregon: https://github.com/nemaara/A_New_Order/issues/57Wesnoth-related GitHub repos:
General mods collection, SotBEEE, AToTBWaTD, The Earth's Gut, A Little Adventure, FtF
Social media: Mastodon: @egallager@treehouse.systems, Steam: egallager
General mods collection, SotBEEE, AToTBWaTD, The Earth's Gut, A Little Adventure, FtF
Social media: Mastodon: @egallager@treehouse.systems, Steam: egallager
Re: A New Order.
Hi,
I am new here.
Really liked playing this scenario.
I am new here.
Really liked playing this scenario.
Re: A New Order.
Thanks! We're going to try to get out one last release (1.7.0) for the BfW 1.16 add-on server before porting it to the new version (BfW 1.18); hope you'll look forward to it!
Wesnoth-related GitHub repos:
General mods collection, SotBEEE, AToTBWaTD, The Earth's Gut, A Little Adventure, FtF
Social media: Mastodon: @egallager@treehouse.systems, Steam: egallager
General mods collection, SotBEEE, AToTBWaTD, The Earth's Gut, A Little Adventure, FtF
Social media: Mastodon: @egallager@treehouse.systems, Steam: egallager