Giving a Try with portraits

Contribute art for mainline Wesnoth.

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ilpiero
Posts: 8
Joined: May 1st, 2024, 8:35 am

Re: Giving a Try with portraits

Post by ilpiero »

Here a comparison of the two version.

P.
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DuncanDill
Posts: 74
Joined: December 30th, 2022, 11:57 am

Re: Giving a Try with portraits

Post by DuncanDill »

Wow! That looks way more dynamic now :D Great art!
All the world's a stage, and all the men and women merely players. They have their exits and their entrances; And one man in his time plays many parts - William Shakespeare
viewtopic.php?p=689462#p689462 Gaze at my art :D
Duke_Anax
Posts: 53
Joined: March 29th, 2024, 10:50 pm

Re: Giving a Try with portraits

Post by Duke_Anax »

Yeah, the second drawing looks pretty good, though it could be closer to the sprites.
ilpiero
Posts: 8
Joined: May 1st, 2024, 8:35 am

Re: Giving a Try with portraits

Post by ilpiero »

I could easily add the knee pads, but I think that making the armor closer to the sprite would look silly in the portrait.
P.

(edit: I did not mean to "reject" your criticism, I see what you mean, I'm thinking if there is something i can do to move it easily in that direction, meanwhile I wait for other remarks)
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