Campaign challenges
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Re: Campaign challenges
Ah, I should have known people have already done HttT with every unit type imaginable! But I've been looking for an excuse to replay HttT, so here it is...
Heir to the Throne scouts/loyals only
(Credit goes to beetlenaut for the idea, and for already having done this.)
(version 1.12.4 hard difficulty, no saveloading, scout types + loyals)
It turns out you get about a zillion loyal units in this campaign so they do most of the work while a couple scouts act as distractions. About halfway through the campaign I have so many leveled loyals it almost becomes a regular playthrough (except with more gold!). There are some scenarios where I have to get a bit creative though. I found Princess of Wesnoth and Valley of Death especially difficult.
Recruits: 97 Elvish scouts!
Losses: 103 total (35 in final scenario): 65 elvish scouts, 14 riders, 10 outriders, most of the loyals in the final scenario
Heir to the Throne scouts/loyals only
(Credit goes to beetlenaut for the idea, and for already having done this.)
(version 1.12.4 hard difficulty, no saveloading, scout types + loyals)
It turns out you get about a zillion loyal units in this campaign so they do most of the work while a couple scouts act as distractions. About halfway through the campaign I have so many leveled loyals it almost becomes a regular playthrough (except with more gold!). There are some scenarios where I have to get a bit creative though. I found Princess of Wesnoth and Valley of Death especially difficult.
Scenario summaries
Losses: 103 total (35 in final scenario): 65 elvish scouts, 14 riders, 10 outriders, most of the loyals in the final scenario
- Attachments
-
- HttT-replays.zip
- Wesnoth 1.12.4, HttT scouts+loyals
- (1.37 MiB) Downloaded 540 times
Screenshot playthroughs: Let's Play Dead Water, Let's Play Invasion from the Unknown and Let's Play After the Storm
- Aldarisvet
- Translator
- Posts: 836
- Joined: February 23rd, 2015, 2:39 pm
- Location: Moscow, Russia
Re: Campaign challenges
Wow, intresting thread. I can add something about my campaign, it is full of challenges mentioned above and also with some original. Well, as I understood, above were discussed "voluntary" challenges, but in my campaign all restrictions are "built-in".
Scenario 1: You start with ONE level0 unit with 20hp, he is a main hero. You CANNOT recruit. But main hero have plague staff and can get zombie army from two goblin tribes which are fighting each other.
Scenario 2: More 3 heroes joins. Still cannot recruit, and cannot recall zombies from previous scenario, but that of them who upgraded in previous scenario from level0 to level1 joins automatically. But also need to fight versus orc poisoners.
Scenario 3: You can recruit all types of dwarves, but they could not be recalled later.
Scenario 4: You can recruit peasants and horsemans only, and only horsemans upgraded to lancers joins in next level. So again, need to get as much upgraded units.
Scenario 5: Can recruit only level1 Healer Mages (junior White mages thats heals +4).
Scenario 6: Can recall and recruit mages from previous scenario. The map is an ocean of forest and you have to fight versus woses and woses shamans. Thats means that your enemy is invisible before he attacks.
Scenario 7: Can recruit Saurian skirmisher (and recruit/recall mages still).
Scenario 8: Can recruit/recall Saurian skirmisher and mages. The map is an ocean of swamp and you have to fight versus lot of saurian mages with 4-7 magic attack and teleportation ability. They can jump from every village you coming close.
Restrictions with type of units you can recruit compensated by many heroes and loyal units of various types.
Scenario 1: You start with ONE level0 unit with 20hp, he is a main hero. You CANNOT recruit. But main hero have plague staff and can get zombie army from two goblin tribes which are fighting each other.
Scenario 2: More 3 heroes joins. Still cannot recruit, and cannot recall zombies from previous scenario, but that of them who upgraded in previous scenario from level0 to level1 joins automatically. But also need to fight versus orc poisoners.
Scenario 3: You can recruit all types of dwarves, but they could not be recalled later.
Scenario 4: You can recruit peasants and horsemans only, and only horsemans upgraded to lancers joins in next level. So again, need to get as much upgraded units.
Scenario 5: Can recruit only level1 Healer Mages (junior White mages thats heals +4).
Scenario 6: Can recall and recruit mages from previous scenario. The map is an ocean of forest and you have to fight versus woses and woses shamans. Thats means that your enemy is invisible before he attacks.
Scenario 7: Can recruit Saurian skirmisher (and recruit/recall mages still).
Scenario 8: Can recruit/recall Saurian skirmisher and mages. The map is an ocean of swamp and you have to fight versus lot of saurian mages with 4-7 magic attack and teleportation ability. They can jump from every village you coming close.
Restrictions with type of units you can recruit compensated by many heroes and loyal units of various types.
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My campaign:A Whim of Fate, also see it's prequel Zombies:Introduction
Art thread:Mostly frankenstains
My campaign:A Whim of Fate, also see it's prequel Zombies:Introduction
Art thread:Mostly frankenstains
- beetlenaut
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Re: Campaign challenges
Yeah, HttT is not that hard with any one unit if you allow recalls. Especially after the halfway point. The hardest thing I've tried (and completed) is TRoW with only mages. (I have also tried TSG with no recruits at all, but I can't get to the second scenario with anyone left.)Inky wrote:About halfway through the campaign I have so many leveled loyals it almost becomes a regular playthrough
The point of the campaign challenges in this thread is to do something unusual to make the campaign harder than the author intended. If the author intended it, it is automatically not this type of challenge.Aldarisvet wrote:I can add something about my campaign, it is full of challenges
Campaigns: Dead Water,
The Founding of Borstep,
Secrets of the Ancients,
and WML Guide
The Founding of Borstep,
Secrets of the Ancients,
and WML Guide