[Historical] Heir to the Throne: Finished!
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i know.. but no other mages in wesnoth have cockatrices. Why these?Circon wrote:They're under the control of the mages, I believe.
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And I hate stupid people.
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all modern technology comes from mirrors.Dacyn wrote:so a mirrors are powerful artifacts... that sounds interesting.Circon wrote:Because they have a great big mirror.
For I am Turin Turambar - Master of Doom, by doom mastered. On permanent Wesbreak. Will not respond to private messages. Sorry!
And I hate stupid people.
The World of Orbivm
And I hate stupid people.
The World of Orbivm
- Elvish_Pillager
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Implying that Cockatrices are modern technology?turin wrote:all modern technology comes from mirrors.
It's all fun and games until someone loses a lawsuit. Oh, and by the way, sending me private messages won't work. :/ If you must contact me, there's an e-mail address listed on the website in my profile.
- Elvish_Pillager
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When the discussion is of the converse, they should, but never mind, let's not have a 3-page-long discussion about this.Dacyn wrote:You are assuming statements imply their converses, which they don't.Elvish Pillager wrote:Implying that Cockatrices are modern technology?
It's all fun and games until someone loses a lawsuit. Oh, and by the way, sending me private messages won't work. :/ If you must contact me, there's an e-mail address listed on the website in my profile.
Obviously.Elvish Pillager wrote:Implying that Cockatrices are modern technology?turin wrote:all modern technology comes from mirrors.
Anyway....
Why don't we go back to actually discussing something useful.
For I am Turin Turambar - Master of Doom, by doom mastered. On permanent Wesbreak. Will not respond to private messages. Sorry!
And I hate stupid people.
The World of Orbivm
And I hate stupid people.
The World of Orbivm
Why can the mages at Mountain Pass control trolls and gryphons?
Perhaps these mages, living in obscurity, met some cockatrices and rather than being turned to stone by them, learnt how to control them for their own ends.
I will admit that the idiom of 'mages living in the mountains opposing all who pass' is kinda over-used both in valley of statues and mountain pass. Perhaps in valley of statues the cockatrices should be just 'there', having no-one who clearly controls them...
David
Perhaps these mages, living in obscurity, met some cockatrices and rather than being turned to stone by them, learnt how to control them for their own ends.
I will admit that the idiom of 'mages living in the mountains opposing all who pass' is kinda over-used both in valley of statues and mountain pass. Perhaps in valley of statues the cockatrices should be just 'there', having no-one who clearly controls them...
David
“At Gambling, the deadly sin is to mistake bad play for bad luck.” -- Ian Fleming
Maybe.Dacyn wrote:maybe they could be led by lvl 3 cockatrices?Dave wrote:Perhaps in valley of statues the cockatrices should be just 'there', having no-one who clearly controls them...
It's also kind of a mystery how villages could survive at all in this valley, of course
Also having only cockatrices is a little weird...so there have to be other enemies too.
Well, somehow the power of the cockatrices is bound to the mirror. If you can think of a better way to unstone people and undo the power of the cockatrices, let me knowDacyn wrote: Also, how would breaking the mirror affect the cockatrices in that case?
David
“At Gambling, the deadly sin is to mistake bad play for bad luck.” -- Ian Fleming
- Elvish_Pillager
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When you kill a cockatrice, all units it stoned are unstoned.Dave wrote:If you can think of a better way to unstone people and undo the power of the cockatrices, let me know
It's all fun and games until someone loses a lawsuit. Oh, and by the way, sending me private messages won't work. :/ If you must contact me, there's an e-mail address listed on the website in my profile.
The cockatrices are quite dumb animals, a bit like reptilian poodles with a special ability. Some mages learnt to control them by using a big mirror to hypnotize the cockatrices into believing that anyone who didn't look like a cockatrice or one of 'their' mages should be turned to stone. However, breaking the mirror breaks the hypnosis, and the cockatrices lose the concentration that maintains the 'stoned' state for all their victims... killing all the cockatrices should have the same effect.
How's that?
How's that?
as kingfishers catch fire
so dragonflies draw flame
-GMH
so dragonflies draw flame
-GMH
now, to progam it using WML!!!Elvish Pillager wrote:When you kill a cockatrice, all units it stoned are unstoned.
Code: Select all
[event]
name=start
{VARIABLE cockatrices_recruited 0}
[/event]
[event]
name=recruit
first_time_only=no
[filter]
type=Cockatrice
[/filter]
[store_unit]
[filter]
x,y=$x1,$y1
[/filter]
variable=cockatrice
[/store_unit]
{VARIABLE_OP cockatrice.variables.id format $cockatrices_recruited}
[unstore_unit]
variable=cockatrice
[/unstore_unit]
{VARIABLE_OP cockatrices_recruited add 1}
[/event]
[event]
name=stoned
first_time_only=no
[store_unit]
[filter]
x,y=$x2,$y2
[/filter]
variable=cockatrice
[/store_unit]
[store_unit]
[filter]
x,y=$x1,$y1
[/filter]
variable=stoned
[/store_unit]
{VARIABLE_OP stoned.role format stoned_by_$cockatrice.variables.id}
[unstore_unit]
variable=stoned
[/unstore_unit]
[/event]
[event]
name=die
first_time_only=no
[filter_second]
type=Cockatrice
[/filter_second]
[store_unit]
[filter]
x,y=$x2,$y2
[/filter]
variable=cockatrice
[/store_unit]
[unstone]
role=stoned_by_$cockatrice.variables.id
[/unstone]
[/event]
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Can't do that. Need to do this (or something similar to it):Dacyn wrote:Code: Select all
[unstone] role=stoned_by_$cockatrice.variables.id [/unstone]
Code: Select all
{VARIABLE_OP temp to_variable cockatrice.variables.id}
{VARIABLE_OP stoned_role format stoned_by_$temp}
[unstone]
role=$stoned_role
[/unstone]
would also need to be changed; if not, then it could be simplified like that.Dacyn wrote:Code: Select all
{VARIABLE_OP stoned.role format stoned_by_$cockatrice.variables.id}
Play a Silver Mage in the Wesvoid campaign.