Mercenaries Era
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- tommy2teeth
- Posts: 46
- Joined: February 28th, 2015, 8:30 pm
Mercenaries Era
I redid the Blight. Added attack animation for all attacks. Renamed and tried to balance all units. The Blight are more like mutants zombies in my re-imagining of them.
How do I move this to faction and not multiplayer development, I feel this topic would be better served under faction forum.
How do I move this to faction and not multiplayer development, I feel this topic would be better served under faction forum.
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- plague-z.png (4.68 KiB) Viewed 3822 times
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- blight.zip
- Includes images png, unit cfg, and faction default.
- (385 KiB) Downloaded 427 times
Re: Mercenaries Era
Split from viewtopic.php?f=15&t=29567.
Maintainer of Ageless Era. Ravana's Multiplayer Works
- tommy2teeth
- Posts: 46
- Joined: February 28th, 2015, 8:30 pm
Re: Mercenaries Era
I forgot I added to the Emperorguard awhile back. Gave all units (except one) simple attack motions. Some ninjas have been given stealth or teleport options. Not sure this is relevant anymore but here it is.
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- emperorguard units and images.zip
- (667.38 KiB) Downloaded 399 times
- tommy2teeth
- Posts: 46
- Joined: February 28th, 2015, 8:30 pm
Re: Mercenaries Era
For example, I replaced the level one Ryu ( not a prefect replacement by any means). I also tried to fix Emperor guard team colors. I know the previous version was a little bit of a mess when it came to team colors. Feel free to use any of these images or units cfg (or the upgraded Blight) in the Ageless Era or any era for that matter. I think they are at least a small upgrade to old unit pics.
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- comp.png (5.71 KiB) Viewed 3388 times