[interface] Add-ons manager: show subcategories for modifications
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[interface] Add-ons manager: show subcategories for modifications
The add-ons manager currently has an option for showing only modifications, which lists (for 1.14) about 120 add-ons. I'm wondering if we should add filtering by subcategory to that, so we can say "players looking for less or more challenge might want to check out the add-ons in Modifications (Difficulty)".
This could be implemented as a new
Difficulty: Tweeks that add more "easy" or "hard" settings for campaigns, or reduce the penalties for units dying.
This could be implemented as a new
subtype
or subcategory
attribute for PblWML. The engine can then have the translatable names and descriptions for those. Proposed categories, along with some add-ons that would fit in them:Difficulty: Tweeks that add more "easy" or "hard" settings for campaigns, or reduce the penalties for units dying.
- Slider Mod
- Non-Fatal Wounds
- Invisible Enemies
- XP Bank (MP/SP mod)
- XP Modification this can make campaigns much easier, but it's a mod that new players probably wouldn't find when looking for a difficulty mod
- Healer XP Mod again not specifically a difficulty mod, but probably assists with campaigns
- Color Changer
- Image Overlay Mod
- Shuffle Without Color Change
- Bloody Mod
- Color Mod
- Full Music Playlist
- Faction Flags
- Choose your flag
- Corpse Mod
- Unitmarker modification
- Pick your recruits. No preparation turn
- Droid Menu
- Update Shroud Now -Automatically-
- Plan Unit Advance
- Advanced Order Cancelling
- Scaling Mod
- Deterministic Offense
- No Randomness Mod
- Different Luck
- Less Random
- Double HP
Re: [interface] Add-ons manager: show subcategories for modifications
I think there is no clear distinction between difficulty and interface groups. For example if you choose useful recruits, game is much easier than normal.
Maintainer of Ageless Era. Ravana's Multiplayer Works
Re: [interface] Add-ons manager: show subcategories for modifications
I would rather see the tags system being improved upon instead to be honest.
Author of the unofficial UtBS sequels Invasion from the Unknown and After the Storm.
Re: [interface] Add-ons manager: show subcategories for modifications
I am all for making the add-on viewer more powerful. Add-ons is what keeps me back
into wesnoth every now and then, e. g. after a break of some months, I can go back,
and play new campaigns or add-ons! (And also because I forgot half of the ones I
played before ... )
Good to see a fellow dev from my country too!
into wesnoth every now and then, e. g. after a break of some months, I can go back,
and play new campaigns or add-ons! (And also because I forgot half of the ones I
played before ... )
Good to see a fellow dev from my country too!