More Gold VS Experience

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B0rsuk
Posts: 78
Joined: August 27th, 2003, 9:52 am
Location: Poland

More Gold VS Experience

Post by B0rsuk »

At the moment, there's little benefit from having heaps of gold ! BUt it's always worth to train units to high levels.

Finish scenario quicker = more gold, but less experience.

My idea is to make it possible to buy more experienced units, like level2 or level3. However, they would be really overpriced.

For instance, first recruited level2 unit costs 50 gold, and each next recruited level2 - 10 gold more (so it's 50, 60, 70 etc).
fmunoz
Founding Artist
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Post by fmunoz »

Check the config files, all uits have a cost already set (but not it's not always balanced)
Dave
Founding Developer
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Post by Dave »

Allowing people to recruit level 2+ units would make the game lose much of its interest, since advancing units wouldn't be nearly so valuable, and that's one of the most enjoyable aspects of the game.

David
B0rsuk
Posts: 78
Joined: August 27th, 2003, 9:52 am
Location: Poland

Post by B0rsuk »

I said "really overpriced". That means that 2nd level units would cost much more than they're actually worth.
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