Let's make a map together!
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Re: Let's make a map together!
Three days, woho!
A little orcish castle to the southeast.
(26,15) Ko
(25,15) Co
(24,15) Co
A little orcish castle to the southeast.
(26,15) Ko
(25,15) Co
(24,15) Co
Map Code
Developer of Project Haldric
Add-ons: Millennium Era, Vision of a Shaman, A New Home
Art: Bitron's Art Thread
Tools: WML Syntax Highlighter for VS Code
Add-ons: Millennium Era, Vision of a Shaman, A New Home
Art: Bitron's Art Thread
Tools: WML Syntax Highlighter for VS Code
- ForestDragon
- Posts: 1785
- Joined: March 6th, 2014, 1:32 pm
- Location: Ukraine
Re: Let's make a map together!
Looks like it's my turn again.
Dd^Ftd (sand jungle forest) at 19,3
Co (orcish castle) at 24,16
Chs (swamp castle) at 6,8
Dd^Ftd (sand jungle forest) at 19,3
Co (orcish castle) at 24,16
Chs (swamp castle) at 6,8
new map code:
Last edited by ForestDragon on June 9th, 2017, 7:07 pm, edited 1 time in total.
My active add-ons: The Great Steppe Era,XP Bank,Alliances Mod,Pestilence,GSE+EoMa,Ogre Crusaders,Battle Royale,EoMaifier,Steppeifier,Hardcoreifier
My inactive add-ons (1.12): Tale of Alan, The Golden Age
Co-creator of Era of Magic
My inactive add-ons (1.12): Tale of Alan, The Golden Age
Co-creator of Era of Magic
- skeptical_troll
- Posts: 503
- Joined: August 31st, 2015, 11:06 pm
Re: Let's make a map together!
I think you copied the old version in your code, the modifications aren't there!
- ForestDragon
- Posts: 1785
- Joined: March 6th, 2014, 1:32 pm
- Location: Ukraine
Re: Let's make a map together!
ok, sorry. I edited my post
My active add-ons: The Great Steppe Era,XP Bank,Alliances Mod,Pestilence,GSE+EoMa,Ogre Crusaders,Battle Royale,EoMaifier,Steppeifier,Hardcoreifier
My inactive add-ons (1.12): Tale of Alan, The Golden Age
Co-creator of Era of Magic
My inactive add-ons (1.12): Tale of Alan, The Golden Age
Co-creator of Era of Magic
- skeptical_troll
- Posts: 503
- Joined: August 31st, 2015, 11:06 pm
Re: Let's make a map together!
my turn again!
(16,2) Mv : a nice volcano on Inky's tropical paradise, to make holidays a bit more exciting
(21,19) Rb
(22,19) Rb : tow road tiles south of the orcish keep.
(16,2) Mv : a nice volcano on Inky's tropical paradise, to make holidays a bit more exciting
(21,19) Rb
(22,19) Rb : tow road tiles south of the orcish keep.
Spoiler:
Re: Let's make a map together!
Time to expand my island paradise!
(17, 3) Dd^Edb : The remains are from an unwary traveler who was innocently enjoying the oasis when the volcano erupted
(16, 3) Hd^Dr
(17, 4) Dd^Edpp
(17, 3) Dd^Edb : The remains are from an unwary traveler who was innocently enjoying the oasis when the volcano erupted
(16, 3) Hd^Dr
(17, 4) Dd^Edpp
new map
Screenshot playthroughs: Let's Play Dead Water, Let's Play Invasion from the Unknown and Let's Play After the Storm
Re: Let's make a map together!
(8, 5) Rb^Fdw
(9, 6) Rb^Vhcr — Everybody loves ruined villages.
(8, 6) Gll^Em
(9, 6) Rb^Vhcr — Everybody loves ruined villages.
(8, 6) Gll^Em
Spoiler:
Author of the unofficial UtBS sequels Invasion from the Unknown and After the Storm.
Re: Let's make a map together!
(13, 16) Wog - Where does this water come from? Where does it go?
(14, 15) Wog
(1, 1) Aa^Vaa - Who lives here?
(14, 15) Wog
(1, 1) Aa^Vaa - Who lives here?
Spoiler:
- ForestDragon
- Posts: 1785
- Joined: March 6th, 2014, 1:32 pm
- Location: Ukraine
Re: Let's make a map together!
Oh, it's my turn again. Nice!
Wwg (grey shallow water) at 10,8
Dd^Vht (tropical village, but with a sand base (done by manually editing the map code))
Sm (muddy swamp) at 9,8
btw, I feel like being able to edit only 3 tiles each time is a bit too slow. how about allowing 5 or 6 changes until the map is filled at least by 50%, or something like that?
Wwg (grey shallow water) at 10,8
Dd^Vht (tropical village, but with a sand base (done by manually editing the map code))
Sm (muddy swamp) at 9,8
map code:
My active add-ons: The Great Steppe Era,XP Bank,Alliances Mod,Pestilence,GSE+EoMa,Ogre Crusaders,Battle Royale,EoMaifier,Steppeifier,Hardcoreifier
My inactive add-ons (1.12): Tale of Alan, The Golden Age
Co-creator of Era of Magic
My inactive add-ons (1.12): Tale of Alan, The Golden Age
Co-creator of Era of Magic
-
- Posts: 164
- Joined: April 26th, 2014, 4:44 pm
Re: Let's make a map together!
Wog (deep water) in (15, 13) and (14, 13) and (14, 14)
Map Code
There are very much electrochemical currents in my brain.
Re: Let's make a map together!
It's been even more that 3 days. Sorry. :>
Expanding swamp in the northwest a little.
Expanding swamp in the northwest a little.
Map Code
Developer of Project Haldric
Add-ons: Millennium Era, Vision of a Shaman, A New Home
Art: Bitron's Art Thread
Tools: WML Syntax Highlighter for VS Code
Add-ons: Millennium Era, Vision of a Shaman, A New Home
Art: Bitron's Art Thread
Tools: WML Syntax Highlighter for VS Code
- skeptical_troll
- Posts: 503
- Joined: August 31st, 2015, 11:06 pm
Re: Let's make a map together!
6 people and more than three days later:
Arid mountains near the orcish keep and the hole; coastal reef near the tropical paradise
(25,12); (15,16) Md
(16,4) Wwrg
Arid mountains near the orcish keep and the hole; coastal reef near the tropical paradise
(25,12); (15,16) Md
(16,4) Wwrg
new code:
I'd stick with these rules for the moment, the interesting thing is how macro features emerge from atomic contributions, and I feel 5 tiles is already significant to make a 'feature' (like a whole keep, for example), if it's clear what I mean. Obviously, the speed depends on how many people participate, but we're in no hurryForestDragon wrote:btw, I feel like being able to edit only 3 tiles each time is a bit too slow. how about allowing 5 or 6 changes until the map is filled at least by 50%, or something like that?
Re: Let's make a map together!
Cool, now there is a tropical resort!ForestDragon wrote:tropical village, but with a sand base
Expanded the northern part of the island:
(19, 2) Dd^Ftd
(20, 1) Dd
(20, 0) Wwg
map code
Screenshot playthroughs: Let's Play Dead Water, Let's Play Invasion from the Unknown and Let's Play After the Storm
- ForestDragon
- Posts: 1785
- Joined: March 6th, 2014, 1:32 pm
- Location: Ukraine
Re: Let's make a map together!
Md (dry mountains) at 15,3
replaced Hd^Dr at 16,3 with Md
Md at 17,3
this is done to make the mountain tiles/volcano connect into 1 epic-looking volcano, instead of something which can only be described a cliff-surrounded lava pit
replaced Hd^Dr at 16,3 with Md
Md at 17,3
this is done to make the mountain tiles/volcano connect into 1 epic-looking volcano, instead of something which can only be described a cliff-surrounded lava pit
new map code:
My active add-ons: The Great Steppe Era,XP Bank,Alliances Mod,Pestilence,GSE+EoMa,Ogre Crusaders,Battle Royale,EoMaifier,Steppeifier,Hardcoreifier
My inactive add-ons (1.12): Tale of Alan, The Golden Age
Co-creator of Era of Magic
My inactive add-ons (1.12): Tale of Alan, The Golden Age
Co-creator of Era of Magic
Re: Let's make a map together!
(15, 17) Qxe^Bs/ - A mysterious bridge on the abyss
(14, 17) Qxe^Bs/
(13, 17) Wog
(14, 17) Qxe^Bs/
(13, 17) Wog
Spoiler: