Voyage of a Drake: an RPG
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Re: Voyage of a Drake: an RPG
In that case...please word it in a different way. This very ambigous. ._.
Re: Voyage of a Drake: an RPG
Huh, sure I guess. 'Stop to talk' is a common phrase where I'm from.
In other news, it turns out that getting an event to move the horse back to the stable would take a lot of work. Some parts of my code are a real mess.
The last few months have been nothing but one big, painful reminder that TIMTLTW.
Creator of Armory Mod, The Rising Underworld, and Voyage of a Drake: an RPG
Creator of Armory Mod, The Rising Underworld, and Voyage of a Drake: an RPG
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Re: Voyage of a Drake: an RPG
Commodir's puzzles are really hard
Your campaign is really great
Your campaign is really great
Creator of The World of Death RPG, maintainer of Soldier of Wesnoth
Re: Voyage of a Drake: an RPG
Thanks, i guess, and thanks!profyverya wrote: ↑August 4th, 2018, 5:41 pm Commodir's puzzles are really hard
Your campaign is really great
The last few months have been nothing but one big, painful reminder that TIMTLTW.
Creator of Armory Mod, The Rising Underworld, and Voyage of a Drake: an RPG
Creator of Armory Mod, The Rising Underworld, and Voyage of a Drake: an RPG
Re: Voyage of a Drake: an RPG
So I finally finished this, after three or four nights of playing it, and maybe 800 turns. I quite enjoyed it, so that is not a complaint!
The puzzle in the mine was very hard -- or at least, the last section of it took me longer than I'd like to admit.
I would be ecstatic if there were a second chapter to this, but I can tell you did quite a lot of work to put it together.
Bravo!
The puzzle in the mine was very hard -- or at least, the last section of it took me longer than I'd like to admit.
Spoiler:
Bravo!
Re: Voyage of a Drake: an RPG
Glad you liked it! And I confess that I made that last minecart puzzle as hard as I possibly could.
If there was ever a sequel, it would feature the capital, but frankly that isn't likely to happen. Making a new one from the ground up would take years, and whenever I want to work on this type of campaign I'll probably just add more events/options to this one.
The last few months have been nothing but one big, painful reminder that TIMTLTW.
Creator of Armory Mod, The Rising Underworld, and Voyage of a Drake: an RPG
Creator of Armory Mod, The Rising Underworld, and Voyage of a Drake: an RPG
Re: Voyage of a Drake: an RPG
Aha! The truth comes out! lol.
I completely understand.Samonella wrote: ↑August 10th, 2018, 7:18 pmIf there was ever a sequel, it would feature the capital, but frankly that isn't likely to happen. Making a new one from the ground up would take years, and whenever I want to work on this type of campaign I'll probably just add more events/options to this one.
Re: Voyage of a Drake: an RPG
Spoiler:
Re: Voyage of a Drake: an RPG
please somebody (author) help me with the third mines-puzzle, its too hard
Re: Voyage of a Drake: an RPG
Wow, that's pretty different from mine! The only two methods I knew of were almost identical to each other. Anyway, here's my solution in game save form, even though the pictures are probably easier to reference while following along in your own game. (You have to check 'show replay' from the load screen.) Also, I just want to note that solving this puzzle isn't required for the campaign, so these solutions are strictly for satisfying curiosity, not for cheating to get the reward.
The last few months have been nothing but one big, painful reminder that TIMTLTW.
Creator of Armory Mod, The Rising Underworld, and Voyage of a Drake: an RPG
Creator of Armory Mod, The Rising Underworld, and Voyage of a Drake: an RPG
Re: Voyage of a Drake: an RPG
thanks guys)
- ForestDragon
- Posts: 1785
- Joined: March 6th, 2014, 1:32 pm
- Location: Ukraine
Re: Voyage of a Drake: an RPG
some (a lot of) random suggestions:
Spoiler:
My active add-ons: The Great Steppe Era,XP Bank,Alliances Mod,Pestilence,GSE+EoMa,Ogre Crusaders,Battle Royale,EoMaifier,Steppeifier,Hardcoreifier
My inactive add-ons (1.12): Tale of Alan, The Golden Age
Co-creator of Era of Magic
My inactive add-ons (1.12): Tale of Alan, The Golden Age
Co-creator of Era of Magic